Prey 2 was a full game. And a crazy fun one. The team was small but you wouldn't have known it.— Jason L Blair (@jasonlblair) June 1, 2013
“What happened to Prey 2, from where I sat, was political. And petty,” says ex-Human Head narrative designer and writer.
Jason Blair, an ex-Human Head employee, recently spoke out on his Twitter account in response to rumors that Bethesda has cancelled and scrapped Human Head’s version of Prey 2 and given the project to Dishonored developers Arkane to complete. “This Prey 2/Arkane rumor is giving new life to a lot of old lies,” the writer said, “I’m been quiet about this whole business but can’t stay so anymore.”
Blair was the narrative designer and writer on the Prey 2 project for the last six months of its development, and he claims that the game was much more than “just a demo.” “Prey 2 was a full game. And a crazy fun one,” he said, adding “What happened to Prey 2, from where I sat, was political. And petty.”
But while Blair “mourns that Prey 2 won’t belong to Human Head,” he is willing to admit talent in Arkane. “As for Arkane, I’ve enjoyed what I played of Dishonored. They have the chops. If the rumor is true, they’ll likely do well with Prey 2.”
Prey 2 was to be the sequel to 2006’s Prey, which was also developed by Human Head but published under the now defunct 3D Realms. Human Head set to work on an ambitious sequel, which would have the main character travel to the homeworld of Prey‘s alien race and become a sort of bounty hunter. Unfortunately, they soon butted heads with new publisher Bethesda, which ended with the project being trapped in limbo.
Neither Bethesda, Arkane nor Human Head have offered an official comment on the rumors surrounding Prey 2‘s development.