In the opening moments of the first Fallout game, your character is told that they must leave the vault. You have no idea what's outside. And then the sequels came.
Shamus Young attempts to make the game industry less dysfunctional by arguing with a rhetorical wall and hoping things change for the better.
My last two columns were about Fallout 4, so this week I decided to answer some reader questions for a change of pace. But then all the questions were about Fallout 4.
Bethesda makes some questionable game decisions on occasion. This time around, Shamus wonders why the Fallout 4 protagonist has a voice at all.
I love Fallout 4. What's interesting is that I was completely irritated at the start. The first big fight had me rolling my eyes, sighing heavily, and - by the end - gritting my teeth.
Last week it was announced that Activision paid 5.9 billion for King. To put that price tag in perspective: The rumor is that Star Wars: The Old Republic cost $200 million to produce. That values Candy Crush Saga at twenty-nine and a half MMOs.
How can there be four billion different variations of Spinda? Has Shamus ever reconsidered his stance on DRM, especially now that's he's nearing releasing a game of his own?
You expect a fright fest like Amnesia, but if you judge the game on that, it's a dud. In actuality, it's wonderful. SOMA is a game interested in asking philosophical questions.
To be fair, the Survival Horror genre has always been a mess, because nobody can agree on when it began, what games it includes, or even what its characteristics are.
Let's take a look at why game companies have so much trouble knowing what kinds of games will scare us - versus what games are actually scary.
Let's talk about why System Shock is a daring game that deserves its celebrated place in gaming history - while also being a frustrating mess that doesn't hold up.
Today's silly thing is this:
"Why does the game force me to restart when I change the graphics settings?"
About two weeks ago, Nintendo issued copyright infringement claims against 80% of a speedrunner's videos. This makes them the bad guys. Here's why.
We tackle some reader questions prompted by last week's column, mostly revolving around why games take up so much space on your hard drive.
Everyone hears the tems "memory", "processor", "storage" and "graphics card", and they understand that these are somehow parts of a computer, but not everyone has a grasp on what these parts mean and what they do.
This is a very strange time for computer technology. It's always a strange time for one reason or another, but that's why this time is extra strange. The only thing we were ever sure of is no longer a sure thing.