Spore turns seven years old next month. It's a strange, innovative, daring, and unsuccessful game. Here's what went wrong.
Shamus Young attempts to make the game industry less dysfunctional by arguing with a rhetorical wall and hoping things change for the better.
Let's talk about risk. I'm sure you've heard that there's a lot of it in AAA game development these days. Video games are growing in popularity while becoming less profitable.
Two weeks ago we got our first King's Quest game in 17 years. revivals and reboots are all the rage these days, but those games were 90s properties.
A romance story with no adventure can be dull and talky. An adventure with no romance can feel emotionally empty. By blending the two, both ideas get the extra punch
In a world where everyone seems hellbent on running sequels into the ground, the continued silence of the Half-Life franchise is increasingly strange.
Before you click, let me point out that we're not having THAT discussion again. We're actually having a discussion about why THAT discussion is so often a dead end.
Writers seem to prefer the loner take on Batman. This is why they're wrong.
So you're making a videogame. And let's say this videogame is planned to release on multiple platforms: The FunBox, the WizBang, and the PC.
The Batmobile in Batman: Arkham Knight is a mess. It's a bad feature trapped in a good game. It was a bad idea, badly implemented, and then over-hyped before release.
One of the big events at E3 last week was the PC Gaming Show, and I was thrilled to see you guys turn up and talk about your plans....
It's popular to complain about reboots these days. There are certainly a lot of them to complain about. And I don't doubt that somewhere in the archives you can find a column where I did an eye-roll at an upcoming reboot.
How much unique, interesting, varied, entertaining content does Witcher 3 really have?
Who's to blame for the Witcher 3 HairWorks debacle? Shamus says there's plenty of blame to go around.
You might not think 50 Shades and Batman have anything in common, but you'd be wrong.
The video game Hatred is bringing the discussion of violence to the forefront again, and Shamus offers some words of advice.