Experienced Points

Shamus Young attempts to make the game industry less dysfunctional by arguing with a rhetorical wall and hoping things change for the better.

Experienced Points

Digital distribution for PC games has been here for some time, but there are some new players. Shamus rates the contenders.

Experienced Points

This week, Shamus tackles reader questions, including how to manage gaming time for kids and getting through the summer gaming doldrums.

Experienced Points

The controversy over paying for Skyrim mods on Steam has almost subsided, but Shamus still has a lot to say on the subject.

Experienced Points

Procedurally generated games have become increasingly popular of late, giving more use to the word "fractal." Shamus offers an explanation of the term and how it applies to these rogue-like games.

Experienced Points

After taking a few games to task last week over their cutscenes, Shamus makes some suggestions on how developers can do them properly if they insist on using them.

Experienced Points

Don't ever let cinematics get in the way of good gameplay.

Experienced Points

With Battlefield: Hardline recently announcing it will have DRM, Shamus mulls what use the practice offers.

Experienced Points

When you compare the preeminent city-building game in SimCity to upstart newcomer Cities: Skylines, the winner should be obvious, right?

Experienced Points

The games we played years ago on PC don't age very well, and Shamus explains why it is getting harder and harder to play old games.

Experienced Points

After last week's downer on why NOT to make the video game industry a profession, we get a little more optimistic view this week for those interested in coding.

Experienced Points

Game development is hard, and if you want to make it your profession, you have a lot to consider. Shamus lays out the nitty gritty details.

Experienced Points

With all the hacking of web sites going on, just how safe is your information. Shamus offers some tips how how to determine just how secure a web site might be with your information.

Experienced Points

When playing on a console, being forced to carry only two weapons in a shooter seems a bit archaic. Shamus looks at the issue and possible objections to getting rid of the limit.

Experienced Points

It's time for some reader mail, and Shamus answers questions about game graphics.

Experienced Points

Shamus addresses the state of video game journalism, while trying to decide if he is a journalist or not.