Wolfenstein: The New Order is better than it has any right to be. The devs could have phoned it in. But the team at Machine Games wasn't content with giving us an unending corridor of Bad Guys to mow down so they could ride the Wolfenstein name to the middle of the sales charts.
Shamus Young attempts to make the game industry less dysfunctional by arguing with a rhetorical wall and hoping things change for the better.
40 gigabytes on your hard drive is big for a game. But just how big is that compared to games of old?
Shamus jumps into Xbox One vs. PlayStation 4 discussion on framerate vs. resolution.
The wonderful thing that Epic is doing for the next Unreal Tournament.
If you are getting into game development, what programming language should you choose? Shamus tackles the question.
This whole tussle between ZeniMax and John Carmack over his move to Oculus seems a bit strange. Here's why.
With a monthly access model for Epic's Unreal Engine 4 - access to which will set you back about the cost of a WoW sub and a cup of coffee each month - it's officially time to see what people will do with it.
Shamus Young didn't just dislike Resident Evil 4 on PS2, he absolutely hated it. Today Shamus explores exactly why Resident Evil 4 annoyed him to the point of anger en route to a larger point.
Despite the potential for a lot of bad press, the GAME_Jam debacle seems to have closed out with a sufficiently happy ending.
More than just a gimmick, Oculus Rift has the potential to change the face
gear of gaming.
Shamus looks at the numbers behind the consoles. Why are next-gen exclusives so sparse? Will Steam Machines be the Next Big Thing, or will they be the next Ouya?
Lately I've been getting a lot (okay, a couple) of questions about artificial intelligence as it applies to gameplay. Is the new console generation going to give us better AI? Are these marketing claims true? What's going to change about computer players now that programmers have all this extra power?
Send in the clones ... and the legal teams.
There were some things to like about the Thief Reboot, and not all of them were obvious.
According to Shamus' analysis, the real thief in Thief is actually the cutscenes. The pervasive use of mo-cap has rendered a vague-but-tolerable story into the target of much derision.