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Ben "Yahtzee" Croshaw types up more scathing commentary on the game industry and community every week.

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Yahtzee laments the need to fulfill all secondary objectives and find all the secrets in the game for some meaningless achievement or reward.

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The glut of remastered games forces Yahtzee to examine the phenomena and determine if they are worth the extra cash ... or even the developer's effort.

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Review scores are ridiculous, but if we must have them, then here is a system that should be implemented if you don't want to be bothered reading the review.

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The concept of expansion packs has changed a bit over the years, to the point now where "standalone" expansions are all the rage. Yahtzee examines the semantics.

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Yahtzee takes on AAA games, particularly Lords of the Fallen, and how to send in the clones.

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Yahtzee takes a moment to explain the jumpscare and how anticipation is more his enemy than the actual scare itself.

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Yahtzee tackles a topic of the "PC Master Race," but refuses to get roped into a debate. It's about pushing boundaries and not letting the thought police win.

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Yahtzee tackles The Talos Principle and compares it to other first person puzzlers. Is it better than Portal, Myst or Zork Nemesis?

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Yahtzee doesn't like to explain himself when it comes to his top and bottom five choices ... but he does it any way this week with an honorable mention, and a few dishonorable ones.

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Yahtzee continues his enthusiastic recounting of how he plans to tie the stories of 55 different video game stories into one unifying world.

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Yahtzee greatly disapproves.

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Many games that have RPG elements to them seem to ignore those elements during game play. Why? Yahtzee lays out a new commandment for developers to follow.

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Aside from its technical issues, Assassin's Creed: Unity has a few confusing plot points for its main character, Arno. Yahtzee takes a closer look.

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Time events in AAA games, either quick or slow, are becoming a nuisance to an absurd level. Press F to Pay Respects for example ...

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Sunset Overdrive tries to be funny, but it just doesn't work in most cases because the game refuses to follow some basic rules of comedy.