Andy Chalk would really enjoy MMOGs if they weren't jam-packed full of jerks.
The Needles
The Needles by Andy Chalk is an ongoing look at the news and events that shape the hobby and the industry we know and love, shot through with occasional outbursts of randomness that can only be found in a gaming column written by a guy who doesn't actually own a gaming console.
What's the difference between a Massachusetts teen protesting dog killing in Call of Duty and a high-ranking German elected official calling for a ban on violent games? The teenager might grow out of it.
A CBC special report on the death of Brandon Crisp attempts to showcase the horror of videogame obsession, but reveals a completely different kind of horror in the process.
We all know that movies based on games tend to suck, but perhaps it's time we finally admit that we're partly the ones to blame.
What's the difference between a game and just a statement or artistic expression? The answer depends on who you ask.
Game 4 a Date, a dating site supposedly aimed at lovers of all things videogame, should know that "What's your Gamerscore?" is a far more important question than "What's your sign?"
Eidos is hoping a Lara Croft makeover will reignite interest in the Tomb Raider franchise. Andy Chalk has a few better ideas.
Andy Chalk prepares to step into the New Year by embracing social gaming, consoles, and Monkey Balls.
Even a self-described PC gaming snob like Andy Chalk is not immune to the lure of Achievements.
Just in time for your holiday shopping, we bring you up to speed on just what the ESRB is, and, more importantly, why you should care.
Did an addiction to videogames inspire young Brandon Crisp to run away from home? Does it really matter?
Don't like to see political ads in your games? Too bad. You asked for them.
In these troubled times, when a decent videogame bad guy can be hard to find, there's one enemy you can always count on: the Russians.
LucasArts is undestandably synonymous with the Star Wars franchise, but once upon a time, it was known for something else entirely: well-crafted, creative adventure and sim games.
The Gamers' Bill of Rights is a nice idea, but Andy Chalk says that when you start picking it apart, it's almost entirely meaningless.