An orderly home is just an internet connection away, leaving Adam LaMosca wondering how much of his life he can cram onto a hard drive.
Spore may be "just plain weird," but Adam LaMosca thinks its ability to captivate his family is a good indication that the masses are itching to help some monsters evolve.
Buying a PC game the day it comes out can swiftly lead to a case of buyer's remorse, but Adam LaMosca believes sometimes you just have to take one for the team.
Could Age of Conan inspire a love for MMOGs that World of Warcraft could not?
By pandering to gamers' obsessively forward-thinking approach to their hobby, the media and industry both encourage an enthusiast culture that, for the most part, suffers from an inability to thoughtfully examine the games its consumes.
I bought a Wii on release day, seduced by its reasonable price, magical controllers and family-friendliness. General tech lust and the promise of a new Zelda title didn't hurt, either. Now it sits atop my entertainment center, blanketed in a layer of dust. Cold, unplayed and unloved. I haven't switched it on in weeks.
Audiosurf recently brought to my attention the similarities between playing music and playing games. It's a simple, casual game where you control a little ship as it rides down a linear track, colliding with colored blocks. ... But what makes Audiosurf special is the way it incorporates music.
Rez's original visuals now look unpleasantly jaggy, but at the game's core is an experience whose appeal remains intact. Rez HD is little more than a widescreen, anti-aliased, 5.1 surround-enabled revision of the original, but it's pure bliss. It's amazing what a fresh coat of paint can do for a well-built game.
In Burnout: Paradise you have access to a vast network of intertwined roadways from the moment your engine sputters to life. There are no invisible walls or locked gates. There are no loading screens ... It's a fantastic place to explore.
Tonsillectomies, chemotherapy, spinal fusions, eating disorders, you name it; kids at Emanuel are going through it. Small things like toys and games make a big difference in their hospital experiences. "Kids get better quicker if they're doing thing that kids should be doing, like playing," says Usinger. "They get better quicker and get out of the hospital quicker. It's not this big scary place, where it was boring and they had tons of pokes and everything hurt."
Were they the best games of the year? Maybe not. I'm not even sure they were my favorites, but in the end they met or exceeded my expectations completely. And yet I've no doubt that in the dark corners of the internet there are forum threads where frustrated gamers roundly vilify these same titles for their perceived flaws. Yes, you may be certain that somewhere, somehow, there are people that actually hated Portal.
I kept at the COD 4 multiplayer beta for two weeks solid, cycling through the same three maps, eagerly working my way toward higher ranks, improved weapons and more useful perks. When I finally set it aside, it wasn't because I'd become bored of its steady stream of rewards, I just couldn't bear earning more accomplishments that would be erased when the beta closed.
I'm sure Bungie envisioned player galleries filled not with carefully framed works of in-game art, but with documentation of especially impressive, humiliating or humorous kills. Still, I'm willing to bet they also wanted to let players discover and appreciate what they might otherwise miss. It's all too easy or overlook a game's creative and artistic details, especially in a frenetic action setting where the primary goal is to kill or be killed.
Adam LaMosca takes a look at Halo 3's Theater feature.
A lot has changed since GameTap's release, though. In the last few months I've seen and heard more mention of GameTap in gaming forums, podcasts and editorials than I have in its two-year lifespan. Although it doesn't yet seem to garner the same attention as other high-profile content delivery services, like Nintendo's Virtual Console or Valve's Steam platform, GameTap looks to be gaining ground.
Croal and Barker would place games on a pedestal. Ebert, it seems, would shove them off. But to what end?