Did you know?

We've added more customization tools to make your reading experience more personal. You can now adjust the background color, font and font size for this page and any other content page by hovering over the image below.Log in to have your settings saved for future visits.
 
 
Stolen Pixels

Stolen Pixels
Stolen Pixels #204: Alpha Etiquette

| 18 Jun 2010 13:00
Stolen Pixels - RSS 2.0

image

Alpha Protocol has a dialog system much like the one in Mass Effect: You don't choose exactly what you're going to say, but instead you choose an approach or an attitude and your character does the rest. The crucial difference being that the ones in Alpha Protocol are on a timer, and the timer is a bit odd. On the PC, I can't actually skip the timer once I've made my choice. I click on my choice over and over, but my little Mike Thorton will keep staring until the clock runs out. Other times the timer is too short (or I linger too long) and the game chooses whatever.

It's not horribly broken. It's just ... odd.

And that dude's eye is totally gross.

Shamus Young is the guy behind Twenty Sided, DM of the Rings, and Stolen Pixels, Shamus Plays, and Spoiler Warning. And none of that is his day job.

RELATED CONTENT
PETER PARRISH | 15 Mar 2011 12:37
ANDI BEST | 16 May 2010 13:00
SUSAN ARENDT | 3 Jun 2010 13:00
ELIZABETH GRUNEWALD | 16 Dec 2010 21:37

Comments on