Holidays often mean something special to gamers - it might be memories of their introduction or a favorite title, or just the anticipation of something new to play. Our writers tell us stories and share thoughts about the holidays and games in this week's issue of The Escapist: Season's Gaming.
Editor's Note
As the industry grows, it gets more press and more mainstream recognition. But even as more light is shed on some aspects of it, small pockets of gaming and gamers quietly grow. We look at oft-overlooked niches in the gaming industry in this week's issue of The Escapist: Gaming Below the Radar.
The acts of war and gaming have had a long history together, from the slow and strategic Chess to today's flashier electronic counterparts. We look at the intersection of war and gaming in this week's issue of The Escapist: "Do You Want to Play a Game?"
As the gaming industry, and the players, mature, gaming moves closer and closer to becoming integral to the human experience. We look at the ways gaming is invading more and more aspects of daily life in this week's issue of The Escapist: Home Invasion.
Gaming is now established enough to have multiple generations of gamers, even within the same households. Children that grew up gaming are now parents, with gaming children of their own. We look at these multi-generational gaming experiences in this week's issue of The Escapist: Generation G.
Unable to keep ourselves away from a good debate, this weeks issue of The Escapist focuses on those that we love to hate: the Griefer Nation.
Though video games were birthed in the western world, they were fully realized in Japan, and even today the east continues to be at the leading edge of console gaming. This week we look east, at the culture and games of Japan, in The Escapist: Otaku.
Though video games and gaming are traditionally associated with males, todays game genres, designs, and even developers are looking to expand their appeal to females. We explore women in gaming in this issue of The Escapist: Girl Power.
We take a look at how the flow of goods and services affects the gaming scene in this week's issue of The Escapist: Import/Export.
To look at each from the outside, games and hip hop appear to be quite different. But, with histories and foundations so similar, how different can they really be? We explore the crossover between these movements in The Escapist: Gamers Get Game.
This week we focus on just one company. We haven't done this before, so we thought it best to start at the top, with The Big One: EA. Join us as we explore the past, present, and future of EA in this week's issue of The Escapist: The Firm.
While our editor enjoys some time off, our publisher, Alexander Macris, has stepped up to give his thoughts on the advertising added to the issue 12.
Gamers and designers alike have felt disenfranchised in one way or another by the unforgiving march of Time. We look at this phenomenon in this weeks issue of The Escapist: Whatever Happened To....
We discuss various ways in which the government affects our beloved gaming, and gaming, government in this week's issue of The Escapist: StateCraft.
With the increasing popularity of online gaming, player guilds are becoming a major consideration for both players and designers. We explore the effects these groups have on their games, their members, and each other in this issue of The Escapist.