The game industry may be weathering the recession better than most, but game journalism is struggling with the same issues mainstream journalism is - along with a few problems unique to gaming.
Editor's Note
Finally! The origin and meaning behind The Escapist's Editor's Choice issue.
Were the venerable U.K. bedroom coders the first and last of their kind, or is there a new generation waiting in the wings?
Are merit badges the gateway drug to achievement-whoredom? In former Girl Scout Susan Arendt's experience, they can be.
Ebert might still turn up his nose at them, and they certainly don't have their Citizen Kane just yet, but that doesn't mean videogames aren't gaining ground on their more culturally relevant, less interactive brethren.
All media is designed to suck you in - so why do games get all the flack? This issue of The Escapist looks at games addiction from both outside and inside perspectives.
Once, we only played videogames. Thank goodness that's over. This week we appreciate the internet's inclusion in our videogaming life by looking at the implications of a world without it.
World travel can be enlightening, but if you're comfortable where you are, you can always hop into your favorite online game for a little cross-cultural exchange.
Have you ever been inordinately fond of something for reasons that defied rational explanation? Then you, in your own way, are Tootie from The Facts of Life.
Our editorial calendar is the foundation upon which the whole of The Escapist is built. However, we have learned that sometimes it is best to have a little flexibility built into the mix.
The '60s had the drugs. The '70s had the sex. The '00s have ... file-sharing? Why does it feel like we got the short end of the generational stick?
Love between gamers isn't always about Halo-themed weddings, joining the same guild, or tag-team frag matches.
This week, The Escapist looks at how videogames have helped us relate to our loved ones - or at least understand them a bit better than we did before.
What is it with all the seriousness about playing games? Why do we get all in a wad of anger and frustration while playing? We wondered that here at The Escapist HQ, so we decided to make an issue about it.