Key fetch quests need to be revamped or ditched.
Experienced Points
Experienced Points is Shamus Young's weekly attempt to making the game industry less dysfunctional by arguing with a rhetorical wall and hoping things somehow change for the better.
Shamus wants his cheat codes and difficulty levels back. Oh, and a push-to-win button.
Shamus Young discusses subscription-based games, and whether you're getting enough bang for your buck.
Online activation is not reasonable, it's anti-consumer.
Procedurally generated worlds are offering new possibilities to gamers, but are they set to overtake the handcrafted worlds of old?
Buy game. Download mods. Create game you actually want to play.
Making games for everyone is a swell idea, but that doesn't mean it's practical.