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Shamus Young attempts to make the game industry less dysfunctional by arguing with a rhetorical wall and hoping things change for the better.

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Instead of incorporating games into exercise, how about incorporating exercise into games?

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Nintendo's demo mode is a bad idea that perpetuates the problem they're trying to solve. But at least they patented it!

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Why we need more motherf***ing Wii games and cuddly PS3 games.

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You know that stuff that E3 got you psyched about? It's gonna suck.

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If the industry did away with E3 entirely, everyone would be much better off.

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Here's a sure-fire recipe for creating a WoW-killer.

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Have developers forgotten the purpose of a demo?

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Shouldn't we all just get over the graphics thing, already?

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Don't hate the griefer, hate the game.

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A wishlist for building the perfect game review site.

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Gamers are slowly realizing what tabletop enthusiasts realized decades ago: There are all kinds of players with wildly different preferences, and there's no one experience that can hope to please them all.

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You can trace the decline of the PC as a gaming platform back to one seemingly useful innovation: the GPU.

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If DRM isn't the solution to fighting piracy, what is? Shamus Young provides 10 (relatively) simple ways to fight the problem.

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Publishers don't seem to realize that effective DRM is not just difficult, it's flat-out impossible.

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The more people become interested in gaming, the less people will be writing idiotic laws and making ignorant policies to protect us from an imaginary threat.