WELCOME TO THE ESCAPIST!

Hello, Stranger! If you're new to The Escapist, you may want to check out our VISITOR'S CENTER, or you can just go directly to our VIDEOS, NEWS, FEATURES, and FORUMS. If you like what you see, we hope you'll REGISTER and become a member of The Escapist community.
 
 

Interviews

Q&A with the movers and shakers of the videogame industry. The writers and editors of The Escapist leave no stone unturned searching for the unvarnished truth about the modern game industry.

Interviews

An interview on Darksiders 2.

Interviews

The resurrection of Serious Sam involves naked bird ladies, cash, and lots of bullets.

Interviews

Lead Producer Travis George talks to us about League of Legends: Dominion and Riot Games' design process.

Interviews

Rob Pardo reveals Blizzard's plans to beat the black market at its own game.

Interviews

Why TimeGate offered a fully featured shooter for $15

Interviews

The Cataclysm is here tomorrow, and Blizzard's Cory Stockton gives us the inside scoop on what's what.

Interviews

In a rare interview, Atlus Japan's Eiji Ishida and Kazuma Kaneko discuss what goes into the crafting of the distinctive and unusual Shin Megami Tensei series.

Interviews

The Art Director and Systems Designer of Diablo III sit down with The Escapist to chat about just what's taking Blizzard so long making this game.

Interviews

World of Warcraft lead systems designer Greg "Ghostcrawler" Street talks Cataclysm, the future of WoW, and whether any other new MMORPG stands a chance.

Interviews

A former game developer is running for office as a Representative in the United States Congress and The Escapist sat down with him to pick his brain on his gaming cred, his position on the EMA vs. Schwarzenegger case and how young people can make a difference.

Interviews

Jack Emmert from Cryptic tells us what the difference is between a cooperative online RPG like Neverwinter and the MMOs the company has produced in the past.

Interviews

World of Warcraft Lead Systems Designer Greg "Ghostcrawler" Street talks to The Escapist about unmaking Azeroth.

Interviews

The brains behind Oblivion use a story written by R. A. Salvatore to craft a single-player prelude to 38 Studios' MMOG.

Interviews

You can't make a comic book MMOG without getting the comic book part right.

Interviews

The Secret Arneson Gift Exchange is the best way to commemorate Gary Gygax, Dave Arneson and how Dungeons & Dragons spreads virally through player creations.