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In response to 'Slimlining" from The Escapist Forum: I have no problem with the slimlining of an old console to lower prices and help sales. BUT, I do have a major problem with the current gen version of slimlining, where there is a new or tweaked version of each console every couple months. It is ridiculous that my particular xbox 360 is only the same as about 6% of the other 360s out there, and that since I bought mine in x month, I missed out on the upgrade introduced in y month.
I see this as sort of an equivelant to a developer releasing a buggy game early to rely on patches to fix it later. The only problem is, I can't patch my console, only new customers get that patch.
Nintendo didn't master slimlining. It mastered the illusion of slimlining in order to gain more profit. Because I truly believe that every portable console Nintendo puts out in the market is simply a draft, in exception for the last one of each generation. It's incredible how they repeat the same thing at least two times in a row.
Add all that along with the several re-releases of each portable with new colors or art on the box or new features or with a function to create a pokemon in real life and you kind of start to fear to buy their systems once they come out, since it's pretty much guaranteed the first version will have annoying problems and a better version ends up showing up some months later. And since there doesn't seem to be any support by Nintendo for people who buy a handheld (Specially in Europe) and want to get the upgraded generation without having to pay full price for it, unless you're a member of a specialty shop like I am and I had to give my DS, my Sonic Rush and some more money to trade for a Lite, you'll probable have a sour time before you forget about it once you get addicted on the new upgrade.
So you either:
A) Get the patience to wait some months so a new version comes out.
B) Be lucky enough to be born and grown into the last version of a handhelds generation, if you're starting to play games.
C) Get your money screwed out if you're an avid Nintendo fan. Which there are many.
Somehow, Nintendo has a mastery to make people spend their money on them unlike any other company. It's like a legal drug.
In response to "What's Actually Good (In Comics)" from The Escapist Forum: First, thanks for the interesting article, though I can't critique anything about comic books since I'm only now considering getting into them outside a few web-comics...
However... What's with writers at Escapist slamming non-game formats (even while praising one of them)? I know it's not a constant by any means, but it's often enough to be irritating, and it's usually done with surprising ignorance. Different people get an immersive experience full of action, thought, etc. from different formats, and having it with one of them doesn't mean we can't also get it from others or that we automatically think they're inferior. It's possible to go into details at length about some aspect of one format without dissing another; other sites (usually non-game, not always) manage it. This site is great in so many other ways, so I kind of expect more than this from it.
I'm sorry, I'm coming back to gaming after a 10+ year absence, and the Escapist seems to be the best site for me thus far (it certainly has the most intelligent discussions). Since I'm trying to also broaden my horizons by getting into new formats, I'm checking out recommendation-focused articles & discussions, and it's just frustrating to see an entire format (or format subtype) I've loved for ages put down based on someone's experiences with a specific sub-genre. (The quoted lawyer clearly hasn't watched much film outside the blockbusters, and certainly hasn't read many books or much outside a particular genre, if he seriously thinks only comics can combine all of the elements he mentioned!)