In response to "Zero Punctuation: Achieving the Cross-media Transformation of Ludological Hermeneutics" from The Escapist Forum: I have to say, I couldn't tell up until the very end if the author was actually analyzing Zero Punctuation for reals or as an elaborate joke, but that last sentence certainly dispels any doubt. As does the bit about earning a PhD at Miskatonic University, heh. It did make me wonder though how many people just gave up trying to read that in frustration - it's obvious the goal was obfuscation, perhaps driven by a subconscious delight the author derives from forcing prospective audience members to dig out a thesaurus to decipher his work, and while I find that somewhat amusing, I used to know a guy who actually talked like this.

There was no part of his demeanor that did not shout "Yes, I absolutely think I'm way the hell better than you because I needlessly complicate simple interactions like buying groceries just to demonstrate my vocabulary, you miserable plebeian". It was exactly as annoying as I'm making it sound; At least this article was a joke!

- Gildan Bladeborn

It appeals to my high-minded idealism whilst simultaneously stimulating my elevated mental capacities, insofar as they are able to be stimulated, and led to mine ultimate reaction of mirth, to whit; contemplating the obfuscation the articulate article would impose upon lay-men, ne'er-do-wells, and other ignominous miscreants who aught bestow recompense for their enormities and plethora of other attrocities of ignorance that they propagate all too regularily.

~or~

I lol'd.

- Zombus

***

In response to "You Asked, We Answered" from The Escapist Forum:I love you guys.

The videos got me here, the forums made me stay a while longer, but the staff, the people behind it all, really keep me loving this website. It's great to read more about you all, and the life behind the website. Sounds like you guys (And gals!) have a blast at your office! If I'm ever in the area, I'm totally going to drop by.

Don't worry, I'll bring cookies. Cookies and love*.

*Warning: love might actually be muffins...or love.

- Baby Tea

***

In response to "Loaded and Ready to Run" from The Escapist Forum: Good article, and interesting even to someone who already knows quite a lot about LRR.

I would like to reiterate something about LRR's history which was touched on in the article and which has had a positive influence on my life: it's surprising how much talent and creativity everyone has, and how much interest other people will take in it, if they just go ahead and do it. If you have a creative idea of any kind you should make it happen - without worrying about whether it's good enough or whether it's worth the effort - and keep on doing it as much as possible, because that's the way to get good enough to make it worth the effort.

The LRR crew are a bunch of ordinary guys who started out small, but kept on actually making videos on a weekly basis, constantly improving as a result of the experience it gave them. This has been very inspirational to me in my own creative projects; as a result of LRR's positive example, despite my incorrigible laziness, I have now made progress writing scripts for a hitherto nebulous webcomic idea and I am myself part of a sketch comedy group, as well as dabbling in a whole load of lesser projects.

- ThrashJazzAssassin

***

In response to "The Escapist's Bold Experiment" from The Escapist Forum: Honest to god, the magazine layout throwback of this particular issue brought a tear to my eye. Hearkened back to the days when I had no idea anybody out there thought about games on the same level that I did, because no websites catered to those thinkers. Then I believe it was Penny Arcade that pointed me in the right direction, I can't be sure, stumbled on to you folks and I fell in love the moment I read the first article (I believe it was on the subject of Psychonauts?).

Talking about great gaming moments is a lot like dancing about great literature. There's bound to be something lost in the translation. Which is why I was so impressed by those articles that simply dealt with someone's favorite gaming anecdotes. They without fail always did a fantastic job of really conveying the moment without losing much of the magic. That's hard to do! I can't even tell you how many times I've tried to communicate the magic of Shadow of The Colossus to non-gamers only to receive blank stares in return. It's not their failing, it's the fact that Shadow is a videogame and not a traditional story. It's strengths are in the medium of videogames. But by golly you folks always did an excellent job of really communicating those strengths in print!

Happy anniversary folks!

- AgentNein

***

In response to our "Happy Anniversary" Issue .PDF: I just wanted to make a special effort to tell you how beautiful and thoughtful I found your Issue 261 Anniversary pdf to be.

Like everything else I have come to truly love and respect about The Escapist it went into that realm of excellence that your work occupies. A lonely realm it is, too.

Thank you all for the joy I get from your publication. That there are so many thinking people in the gaming universe is demonstrated by your editors, writers and so many of the reader's comments that offer their intelligent observations to your pieces that add greatly to the whole.

And all of it flows back up the many streams to the top, the tone, insight and thoughtfulness flowing from the editorial pieces and comments of Russ Pitts.

The breadth and depth of consideration of all aspects of the gaming universe The Escapist has examined over the last 5 years puts it at the top of any media, print or electronic, of all time.

With all the encomiums and sentimentality for EGM (original) and other magazines, none of them can touch the body of work you have put together during this time. I truly believe that claim is solid and based in fact.

The work speaks for itself.

All that and Yahtzee too!

Thank you.

Best Wishes,
Taylor Pollock
Austin, TX
Wonkify

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