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In response to "Gnomeward Bound" from The Escapist forums : "Who says you can gnever go home."
That was great.
For the longest time I've enjoyed Gnomeregan. While everyone else touts their dislike or hatred for it, I find it a decent place to go. I've memorized practically the entire instance, and am the first willing to volunteer to help run someone's alt through it.
One of my favorite characters to play in PvP is a gnome rogue. She's small, hard to notice, and extremely deadly. Being an avid roleplayer, I decided to have fun with her and name her Gloomy, a name completely opposite of her happy, bubbly, and always energetic attitude. How can you not love the cute giggling?
The first character I ever made in WoW was a Gnome Warlock. The first character I got to 80 was a Gnome Warlock (completely different characters). I loved everything about the race. The Alliance is rather vanilla in terms of fantasy tropes. You have the expansive Humans; drunk, Scottish Dwarves; limber and haughty Night Elves; and (admittedly unique) space goat Draenei. Gnomes are just so much different than the rest. They aren't forefront in world politics or holding a race-wide grudge against any foreign power. They're just kind of drifting along, making cool stuff with the knowledge that they one day may go back home. No other Alliance race compares to that.
Admittedly, I'm For the Horde now. Their side was just so much more interesting in every way (though I will curse the Blood Elves with my dying breath). Still, as I rush around with my bloodthirsty Orc Warrior and slip through the shadows on my Forsaken Rogue, I cannot deny respect for all Gnomes that I see. It takes a special kind of person to be able to play a Gnome with pride. I'll definitely dust my Warlock off to bring him back home, even if I could never stand being there with four other people.
In response to "What's Your Cataclysm?" from The Escapist forums: It's just I personally feel that WoW is still a bit taboo in the rest of "real" world. I recently finished my Masters degree in engineering, and played wow through most of my years in Uni, but thats not the important part.
What I wanted to point out is how I found myself in an uncomfortable situation while at a job interview:
During the interview I am asked if I had any experience being a leader/manager in any degree. This is an honest question, and well there are honest answers ... that I felt I could not share with them.
Put it simply I personally feel I have some experience in the field, having both lead a Raid Community and having been a high ranking officer with responsibilities in other guilds.
But it just felt wrong to bring this up, because I didn't know how people would react to someone who used to play WoW.
And it is therefore I feel that a focus on only the bad of the game is not smart, since I personally think good can come from it also.
And well anyone who obsess to much over a thing has a problem, and it's important to keep it balanced.
PS: If you are wondering, I did get the job :) And I do not hide the fact that I used to play WoW/is playing some from now and then.
My job also keeps me from raiding though. I mean I could, but that would not want to commit the few days off I might have to a game. Its not fair to my life, nor anyone who would be counting on me.
Thought I'd pop on to say that the author's experiences from BC to WotLK are almost identical to my experiences from vanilla to BC. I was in a guild that was just starting to crack into Naxx and had been clearing up to the Twin Emps pretty regularly, and as BC started to hit the guild which I'd thought of as being pretty close already started to show cracks. By the time the expansion had hit, the guild had already broken up into a few factions, and then the differences in the rates at which people leveled split more people off. The end result was basically the total dissolution of the social network which had made the game fun for me, and I ended up quitting after running Kara in 2.0 (2.0 Kara combined poor tuning with terrible itemization) enough times to realize that my feeling of being part of a giant online team in Vanilla wasn't coming back.
Finally came back just in time for 3.3.0 in WotLK, and I'm enjoying the game for the most part. I don't think I'll ever find another group that makes me want to do the 6day/5hour raid schedule, though (not that I really want to anymore, the new casual friendly focus is pretty fun without feeling like I need to rearrange my entire life around it).