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Metro: Last Light
The sequel to well-received shooter Metro 2033, was confirmed in development last year and officially unveiled at this year's E3. The first-person shooter continues the story of the original title, following Artyom in a post-apocalyptic world. Sarah LeBoeuf saw the demo on the E3 show floor and, while impressed with the game's ability to establish a creepy atmosphere, was worried that the game's color palette is too similar to other entries in the first-person shooter genre.
Read Sarah's full preview of Metro: Last Light here. The game is due for release late 2012 on PC, PlayStation 3, Xbox 360, and Wii U.
During the demo, Metro: Last Light was promised to be immersive, intense, and sometimes terrifying, with elements of survival horror and exploration mixed in with the first-person shooting. With an environment as claustrophobic as a bunch of dark subway tunnels, I think developer 4A Games will be able to heighten the suspense beyond what you would expect in a typical FPS. In fact, the protagonist was shown shooting out the lights to use the cover of darkness, which kept soldiers in the metro from being able to see him, but made the area that much creepier. A few stealthy kills were pulled off by creeping around in the darkness before a firefight eventually ensued between Artyom and the enemy soldiers.
As the shootout continued back and forth on two moving trains, I was treated to just a glimpse at the variety of weapons Artyom has at his disposal in Last Light. Rifles, grenade launchers, and chain guns are just a few ways to take down enemies in the metro. After an explosive finish to the train shootout, the demo jumped ahead to give the audience a quick look at one of the new mutants that can be found underground. The horrifying creature was certainly not something I'd want to run into in a dark tunnel.