Op-Ed

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Op-Ed

But here I go again. In digesting the experience of playing Halo 3 I keep finding myself stuck in a schizophrenic feedback loop, alternating between thinking it's the greatest game ever made and wishing it were more great.

Op-Ed

Every year, the gaming media descends on widely covered conventions like GDC, E3 and the Tokyo Game Show, where great floods of humanity swell and surge while the biggest names in the industry try to convince us that have the skeleton key to gaming bliss. But these are not the only conventions eager public relations masterminds and confident executives attend, and the unseen and largely uncovered conventions have more power to direct the casual consumer than E3 ever has.

Op-Ed

The King of Kong's director, Seth Gordon, takes pains to highlight Donkey Kong's early-'80s domination of the arcade scene, as well as the game's notorious difficulty. He doesn't, however, chronicle the near-total decline of the North American arcade since then, or note that Donkey Kong's status in the modern gaming world is that of a low-resolution relic, appreciated mostly for nostalgia and historical value. And Gordon doesn't really have to, because the film's events speak for themselves.

Op-Ed

A game is just a game. My Halo 3 pre-order isn't generating interest for anyone but EB/GameStop, and when I finally cash it out next week, it will have instantly depreciated by about 50 percent. This is what we call economics of the stupid.

Op-Ed

If WotC isn't aiming to be the Blizzard of the tabletop gaming industry, it's certainly putting on a good show.

Op-Ed

That Electronic Arts pretties up the lawsuits brought against it or that Dow Chemical wouldn't want you to know about what happened in Bhopal is both obvious and a great example of why you should be skeptical of anything derived from a source anyone can edit.

Op-Ed

"One of the locations we'll be taking you this evening is a construction site," said the NCsoft representative at the front of the bus. "Because they're using blasting caps, there's a very real danger of injury. So we'll need to collect your cell phones."

Russ Pitts takes a trip to Richard Garriott's Castle Britannia and lives to tell the story.

Op-Ed

I'm not a religious man in any sense of the word, but I've heard of the Seven Sins. Employed a few of them, even. But in the gamer hierarchy of evil, no sin is greater than envy. It's the yarn entwined into the fabric of our beings. True, we lust after the latest gadgets, games and gewgaws, but show us a picture of someone else possessing that object we covet and all before us turns to red.

Op-Ed

BioShock was released four days ago and is already on most publications' "must buy" lists. Reviews are trending toward 10, and everyone who's anyone in game writing has something to say about it. But should you buy it?

We here at Team Humidor think you should make up your own mind, and to that end, have offered up the following reasons to buy (and not to buy) BioShock.

Op-Ed

The game opens, literally, with a bang - your airplane crashes - and you find yourself immersed in the world of Rapture before you even know who you are and of what you're capable. This, like so much else about BioShock is a stroke of genius.

Op-Ed

One of the major responsibilities a debate moderator has (other than counting how many times someone says "strategery") is posing interesting and bombastic questions to the panel.

With that in mind, I wanted to reach out to members of The Escapist Forum for questions they might want to ask about the future - and present - of virtual economies.

Op-Ed

Where some people have beauty salons or bars, though, gamers have virtual worlds. IRC, instant messaging and message boards are all something most internet users can understand, but there's nothing quite like hanging around in-game to gain a true appreciation for the human need for interaction.

Op-Ed

Poor Microsoft. They've been run through the ringer lately. Most recently, they announced that every single Xbox 360 sold has the same defect that can cause the unit to overheat and malfunction, rendering it permanently unusable.

Op-Ed

In 2006, Electronic Arts generated nearly $3 billion in revenue, accounting for roughly one-third of the entire gaming industry. With that in mind, a world without EA isn't easy to fathom. But 2007 has been less stellar for the company, with Activision exceeding EA's revenue for the first half of the year on the back of Guitar Hero and movie tie-ins. This draws a comparison to General Motors, which also this year fell from its long perch as a defining industry leader.

Op-Ed

This month's target of internet invective is the Resident Evil 5 trailer. This one has been under a lot of scrutiny of late, mainly because, for the first time ever, the antagonists of a videogame are poor black villagers (never mind that they've been zombified, they're still poor black villagers), and the protagonist is white. For some folks, this is unacceptable, and they see no way to do anything about it. Cue: moral outrage.