Op-Ed

Join The Escapist's writers and editors each weekday afternoon for an look at the issues important to you.

Op-Ed

If gamers and developers would stop being negative for five minutes, says Sean Sands, they might notice that we're actually in a Golden Age of Gaming.

Op-Ed

Once the feeling of getting kicked in the nethers wears off, Too Human is a pretty good time, says Matt Turano.

Op-Ed

The way Matt Turano sees it, the difference between playing a game and the game playing you lies in how the designer feels about rules.

Op-Ed

Keep your holiday lineup of blockbuster games - Sean Sands is perfectly happy with the wealth of gaming the summer has to offer.

Op-Ed

Space isn't quite as sexy as Susan Arendt thought it would be, but that's not stopping her from sending a bit of herself to the stars.

Op-Ed

Matt Turano accidentally exposes his young son to the depravity that is Grand Theft Auto, and lives to tell the tale.

Op-Ed

Gaming has finally been embraced by the masses, leaving Sean Sands concerned that the long-time faithful, the hardcore gamers, are slowly being edged out of the picture.

Op-Ed

Some gamers are of the opinion that piracy is not only justified, but that it's beneficial to the industry. Sean Sands thinks these people are morons and explains how you, without realizing it, have been helping them.

Op-Ed

As game companies put more and more pressure on publications to only run positive reviews, Sean Sands suggests gamers should stop taking the review process so seriously.

Op-Ed

Sean Sands examines the events that have driven the ESA into its current tailspin and wonders if the organization's fate is all but sealed.

Op-Ed

Jordan Deam dabbles with the Xbox 360 demo for Civilization: Revolution, which he figures may as well be called Civ for Consoletards.

Op-Ed

An examination of why so few MMOGs truly innovate, and why it doesn't really matter that they don't.

Op-Ed

The intersection of "sports nut" and "PC gamer" has been rather bleak lately. Since the rise of the console, most action-oriented sports games (Madden and its equivalents) have migrated to the living room, leaving those of us who prefer the mouse and keyboard without a way to satisfy our simulation urges.

Op-Ed

Jordan Deam travels 4,000 miles to party with Vikings, eat a $27 sandwich and check out Funcom's Age of Conan: Hyborian Adventures.

Op-Ed

Joe revisits his misspent youth while sampling Magic: The Gathering's latest expansion, Shadowmoor.