Did you know?

We've added more customization tools to make your reading experience more personal. You can now adjust the background color, font and font size for this page and any other content page by hovering over the image below.Log in to have your settings saved for future visits.
 
 

The Escapist 2008 Holiday Buyer's Guide
The Escapist Holiday Buyers' Guide: Social Gamer

| 4 Dec 2008 14:00
The Escapist 2008 Holiday Buyer's Guide - RSS 2.0

continued from page 4

image

Left 4 Dead (PC, Xbox 360)

image

We get it. Enough with the zombies already. We've every possible variety in every imaginable scenario - global pandemics, mind-controlled Spaniards, walking dead from the North Pole. Hell, we've typed the bastards to death. What unexplored ground could possibly be left?

Plenty, it turns out. Leave it to the Best Game Developer in the World to pinpoint the one facet of the zombie mythos that videogames haven't covered: the feeling that "we're in this together." Nearly every aspect of Left 4 Dead's gameplay has this communal objective in mind. Lose track of your teammates, and you're one roving horde away from dying a slow, painful death. Forget to heal the guy limping behind` you, and your odds of survival drop by half. Fail to warn your teammates about that creepy J-Horror-looking girl in the next corridor, and someone's going to get their face mauled. Valve has somehow managed to take distill everything that is pure and good about cooperative gameplay (communication, spontaneity, altruism) and leave behind all the bullshit (pissing contests, loot squabbles, dead weight). If a game can get the typical Xbox Live mouthbreathers to work toward a common goal, it doesn't just deserve a spot on this list - it deserves the goddamn Nobel Peace Prize.

Tomorrow: The cream of the crop, for the refined gaming palate of the Connoisseur.

For an overview of our 2008 Buyer's Guide, click here.

RELATED CONTENT
JAMES HENLEY | 15 Jun 2009 15:00
JOHNATHAN GREY CARTER | 28 Dec 2010 15:00
THE ESCAPIST STAFF | 25 Nov 2011 14:00
THE ESCAPIST STAFF | 24 Nov 2010 23:40

Comments on