While the game considered Maribelle's death nothing more than a line of code, it weighed down on me far harder. It would be unreasonable to expect the developers to write dialogue for every possible scenario in the game, but nonetheless I imagined the ramifications of Maribelle's demise. A funeral was held for Maribelle, where the soldiers became aware of their own mortality as one of their own was lost for the first time. Virion had no idea a little showing off would lead to a fallen comrade, and sought solace in his wife and daughter.
The tactician, who had been attempting to court Maribelle, understood that it was not meant to be, and instead focused his thoughts on battle strategies as a distraction. After being rescued from the wyverns, Ricken believed Maribelle and he could survive anything. Nah silently blamed herself for getting captured. Anna was normally upbeat and cheerful in the face of danger, but understood that she was a replacement for a woman who had been part of the army far longer.
As I played through the rest of the game, I didn't alter my decision to keep as many soldiers alive as possible.
Now that Maribelle was no longer part of my team, I slowly forgot about her as the missions became more intense. Anna did her part thanks to her healing, and made good use of the magic sword I gave her. However, she did not interact with any of my other party members, making her seem like the odd one out. Every so often, I would find a situation where a magic-resistant soldier would be useful, only to remember that Maribelle was no longer available. I found ways to work around it, but Maribelle's absence was continuously felt.
As I played through the rest of the game, I didn't alter my decision to keep as many soldiers alive as possible. I restarted for characters I barely used, and had only placed on my team because there was an empty slot. When things got down to the wire against the final boss, I restarted the entire last chapter after carelessly putting my sorcerer in danger. Even with the completion of the game at my fingertips, I couldn't bring myself to let anyone else die. Once I had slain the last enemy in the game, I watched the final scenes play out, where each party member went their separate ways. Whether settling down as husband and wife, or wandering the land and becoming a legend, each soldier's story came to a close in a different way. All except for Maribelle, who had died on the field of battle.
Maribelle would never find love. She would never return to her life of luxury. She would never meet her son, Brady, who looks intimidating, but is timid compared to his mother. She did not wish to be a soldier, and was roped into the cause rather than choosing it. However, because of her sacrifice, the army was able to continue on fighting stronger than ever before. Maribelle was not the most useful soldier, nor the most likeable, but she will forever live on as "The Girl Who Died."