Designers tired of churning out the same old space marines and fantasy adventurers can draw fresh inspiration from the pages of history - and literature.
Japanese developers' fondness for casting The Devil in the role of videogame villain may have its origins in a conflict that began in the fifteenth century.
The most well-known industry analyst (who else can you name?) tells us how he uses the press to get more money, shrugs off fanboys, and predicts the future of the videogame business.
Learning the truth about how a game plays based solely on its trailer or screen shots often requires mental abilities that border on the psychic.
Standing apart from thousands of phony psychics, Metal Gear Solid's Psycho Mantis really can see something others can't - the parameters of the very game he's in.
The heroines of many JRPGs are anything but heroic, instead shrinking into the background as the boys step into the fray - a tradition that traces its roots back to ancient Japanese theater.
The difference between Japanese and Western-style RPGs may be as simple as the pronoun associated with the hero - I or We.
The Shin Megami Tensei games are distinctive and memorable, combining classic JRPG gameplay with aspects of world mythology, religion, and technology. Atlus Japan's Eiji Ishida and Kazuma Kaneko grant a rare interview to discuss the process that goes into crafting them.
Few games are as true-blue American as Nintendo's classic JRPG Earthbound.
The rise and fall of APB developer Realtime Worlds reads like a Greek tragedy, filled with shining heroes, heavenly fortune, and hubris.
Some people think that videogame review scores are for sale and Destructoid's Reviews Editor Jim Sterling thinks that in the case of "exclusive reviews," they just might be right.
With just a little effort and some graph paper, you too can turn your cramped apartment into a Kinect-ready playland.
Kinect, Move, and the Wii may be impressive on a small scale, but CrowdWave turns an entire stadium full of sports fans into a motion controller.
The right musical score can add layers of depths to a game experience, but sometimes music is more powerful for its absence.
Ken Levine is frequently held up as a grand auteur of videogames, but his goal for BioShock Infinite is to just make a really good shooter.