If you think the worst part of MMOGs is other players, there's a way to play at a high level without having to socialize with anyone ... if you're willing to put in the investment. Greg Tito examines the popular practice of multiboxing in MMOGs.
The Fanatic Issue
When subcultures get a little too intense.
We've all heard of the "starving artist," but what about the "starving fan-artist"? John Funk takes a look at the world of fan art - why so many people are willing to spend so much time doing something for free - and at three artists who became more than just faces in a virtual crowd.
Videogames from all corners of the industry have attracted fanatical fanbases. But one game was seemingly built from the ground up to encourage this kind of fervor: Disgaea. Tom Endo explores the series and what makes it so attractive to obsessive players.
The quickest way to a gamer's heart is through his imagination - and what better way to capture it than through a delicious piece of fanfiction? Peter Parrish offers five and a half easy steps to crafting your videogame-inspired masterpiece.
For every story of an MMORPG bringing a couple together, there's another where a game has pulled them apart. Logan Westbrook recounts how his wife's World of Warcraft habit has put some strain on their marriage.