Vancouver and Montreal aren't the only areas of the country that have benefited from these incentives. Game developers are popping up in provinces not traditionally known as business or technology centers. One of these companies is Other Ocean Interactive, a developer with studios in both Prince Edward Island and Newfoundland. The company's studio manager, Deirdre Ayre, says the lack of other established game developers in the area meant they had to cast a wider net during their hiring efforts.
"Speaking from an Atlantic Canadian perspective, the industry is new to the region," she says. "It's in its infancy, really, but we have deep experience and talent having recruited all over the world."
Even though the company has been remarkably successful so far, Ayre says Other Ocean is still struggling to recruit people, despite the low cost of living and tax benefits available to potential employees. "There is tremendous talent throughout our country, but we need more of it," she says. "The raw talent is here in Atlantic Canada with a strong engineering and creative culture." However, Ayre acknowledges that these people need mentoring from those with direct videogame experience to really excel.
Recruiting problems in non-hub areas may get easier with the recent closures of studios in places like Vancouver. Bonar estimates that about 850 people in the games industry have recently lost their jobs in the Vancouver area alone, which is about 25 percent of the city's gaming industry population.
"That's ugly," he says. "And companies who are hiring during these tough times just can't soak up that many people. I do anticipate things picking up again before the end of the year, but between now and then, people are going to leave town to find work elsewhere."
Troubled economic times have also resulted in another business challenge for Canadian developers - the fluctuating value of the Canadian dollar against the U.S. dollar. "When the [Canadian] dollar is low, it can make developers in Canada tremendously competitive," explains Ayre. "However, when it starts to rise it can have the reverse effect - particularly if the project is already in development at a price previously thought to be profitable."
Another challenge facing the gaming industry in Canada is a lack of private funding. While provincial governments have done a good job at creating an attractive environment for upstart and expanding developers, there's still not a significant amount of venture capital to help these ecosystems continue to grow.

But the horizon isn't just filled with challenges. Studio closures aren't unique to Canada, and Ward, who is originally from the U.S., says Canada has a lot to offer those willing to relocate. "As an outsider who's come in, I think that it's pretty easy to get used to free health care, amazing park systems, open and polite people everywhere you go and beautiful summers," he says.
Overall, there's a strong sense of optimism that Canada will continue to be a development powerhouse, producing top-quality and top-selling games. The coming years look very promising for companies like BioWare and Ubisoft, who are putting out sequels to their most successful franchises. They're proof positive that there's enough strength and talent in the Great White North to keep innovating and producing great games for years to come. Let's just hope the country starts to get more credit for the amazing products it creates.
Nicole Tanner has been working in the games industry for more than seven years. She's done PR for independent developers and is currently a regular contributor to Green Pixels and Examiner.com.
