It's easy to see the vivid paper animals in Viva Piñata as childish, but beneath their bright colors lays a brutal history. Humans began very close to the land and the death and sex of animals was integral to our lives. Ryan Lambie explores how a game brings its audience back to a more primal time.
Many games deliver the arcade-y feel of shooting at animals as they frolic across your screen. The Hunter offers a more realistic approach to hunting and nature conservation as Rob Zacny learned after one wild shot brought unexpected shame.
It's possible to play games like Fallout 3 without ever realizing how the developers created realistic-looking trees. To alleviate the costs of handcrafting each piece of foliage, a program called SpeedTree was used by Bethesda. Ronald Meeus explores the growth of this handy piece of middleware.
There is very little that we know about life under the sea compared to above the waves, but that is perhaps what captivates us about the ocean depths. A game which defies genre definition, Endless Ocean: Blue World, attempts to translate that fascination and Nova Barlow gets lost in its abyss.