Uphill, Both Ways

Uphill, Both Ways

There are two competing factions of the Gygax family who disagree on how to properly memorialize the life and work of the inventor of D&D. Somehow both groups have lost sight of the fact that, as Allen Varney explains, the entire roleplaying industry is his memorial.

Uphill, Both Ways

A folly is the term for a building that is built purely for decoration and is usually ostentatious in style and design in order to attract viewers or tourists. Ryan Lambie believes that the videogames of today are merely modern follies.

Uphill, Both Ways

Much has changed since the early days of gaming, not the least of which is an increasing lack of feeling like you were playing something weird and wholly alien. John Constantine examines this phenomenon by contrasting the releases of the first Mega Man and Mega Man 10.

Uphill, Both Ways

Beyond selling us games, the industry is peddling an idea that entices most of the population: youth. Brendan Main examines how youth isn't really a commodity that can be sold, at least not without the new skin crème peripheral.