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Hearthstone Deck Guide for Naxxramas - The Plague Quarter

Joshua Vanderwall | 30 Jul 2014 17:30
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loatheb boss info

Boss 3: Loatheb
Ability: (2): Deal 3 damage to the enemy hero.
Boss Class(es): Druid
Deck Cost: 560

loatheb deck

The final Plague Quarter boss is Loatheb, some sort of plagued abomination, with an overpowered version of the Hunter ability as his Hero Ability. His ability isn't that scary at first glance, but when you realize that he starts with 75 health on normal, and 99 health on Heroic, it becomes a little more daunting. Loatheb's deck is something of a mixed bag, with aggressive creatures like Leper Gnome and Deathcharger alongside slower minions like Spectral Knight and Fen Creeper. He also has access to some relatively cheap damage spells - both AOE and single target - that come with a serious downside for you to take advantage of. Whenever Loatheb casts Deathbloom or Sporeburst, he'll summon a 0/1 Spore. This little guy has "Deathrattle: Give all enemy minions +8 Attack." You can imagine how fun this is to exploit.

The best method of defeating Loatheb is probably a rush deck with a ton of little minions, but I think the Windfury gimmick deck is a lot more entertaining. Check out my video playthrough of Plague Quarter and find the Loatheb fight for a good idea of just what is possible without even trying. Having two 28-power minions with Windfury is probably the best thing that's ever happened to me in Hearthstone. With that in mind, I went for a Shaman build to try to relive the glory.

For this match, you'll just want to play out your minions and wait for the Spores to show up. You've got Kobold Geomancer to pump your one-damage spells, while Forked Lightning can either help keep his board presence to a minimum, or take out two Spores, pumping your minions for 16 attack. Windspeaker and Windfury both offer any minion in our deck the ability to do a billion damage in one turn. Alternately, Raging Worgen and Thrallmar Farseer both have Windfury built in, saving you a card if you can get them to stick around. It's a fairly simple task to fend off Loatheb's attacks until you get some beefy Windfury guys active, and once you're swinging for 60 damage a turn, the rest is purely academic.

That should carry you through the Normal bosses, but if you have other suggestions for how best to take them down, speak up in the forums!

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