Experienced Points

Shamus Young attempts to make the game industry less dysfunctional by arguing with a rhetorical wall and hoping things change for the better.

Experienced Points

You can trace the decline of the PC as a gaming platform back to one seemingly useful innovation: the GPU.

Experienced Points

If DRM isn't the solution to fighting piracy, what is? Shamus Young provides 10 (relatively) simple ways to fight the problem.

Experienced Points

Publishers don't seem to realize that effective DRM is not just difficult, it's flat-out impossible.

Experienced Points

The more people become interested in gaming, the less people will be writing idiotic laws and making ignorant policies to protect us from an imaginary threat.

Experienced Points

It's time for the game industry to accept that the economic climate has changed and lower the price of videogames, already.

Experienced Points

Even if you love your PS3, you probably don't care much about PlayStation Home - but if Sony made just a few simple changes, you would.

Experienced Points

Sequels are a necessary part of the gaming business, but that doesn't mean they have to be boring rehashes of the Same Old Thing.

Experienced Points

Despite what you may think, casual gamers are not the embodiment of evil. After all, you were once a casual gamer yourself.

Experienced Points

There are plenty of reasons that people pirate games -- and they're pretty much all a crock.

Experienced Points

The final showdown in games is usually disappointing, because an ending that satisfies everyone is nearly impossible to create.

Experienced Points

Quick Time Events are an understandable shortcut for developers, but do they really have to suck quite so much?