Pick Your Path Adventures

Pick Your Path Adventures
Pick Your Path: Mass Effect

Mike Kayatta | 28 Mar 2012 21:00
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Two years after a giant ship using an unknown technology attacked the Citadel, a mysterious new enemy has emerged. On the fringes of known space, entire human colonies are vanishing. If organic life is to have any hope of survival, someone must assemble the galaxy's deadliest team and stop the most terrifying threat humanity has ever faced.

But that's somebody else's problem.

CHOOSE YOUR CHARACTER:

KROGAN

Krogans may be known throughout the galaxy for their prowess on the battlefield, but someone has to manage the more "economic" side of war to keep the soldiers armed and armored. For Clan Hailot, that means black market dealings, extortion, protection rackets, and anything else one might expect from the most successful organized crime family this side of Garvug. You may not be the most powerful krogan in the Clan, but that hasn't stopped you from finding an important niche on the Citadel, where you run a highly successful business front that earns the Clan, and yourself, a more than comfortable sum of legitimately earned credits.

HUMAN

After a distinguished career as an NYPD officer on Earth, you were the second human in history offered a position in C-Sec on the Citadel. During your early days on the station, you planned a sting operation on a couple of krogan smugglers. Because of your actions, the Citadel saw a significant reduction in the illegal weapons trade. You became respected--an icon of human strength and integrity--but the same events that landed you the rank of lieutenant, also put you on the wrong side of Clan Hailot. It was a slow fall to the bottom from there, but within three years, there were enough false charges, phony accusations, and bogus testimonies levied against you that you were pressured to resign your post. Fortunately, all of your contacts and intricate knowledge of the Citadel put you in the prime position to start a business there. You may not be cracking criminal skulls, but your success as a merchant has given you something else of which to be proud.

ASARI

As the only child of the Asari Councilor, you've been living in the shadow of your mother's depressingly long list of personal and political achievements for as long as you can remember. You've always shared a pleasant relationship with her, but the stars have never guided you toward a life of policy and intergalactic diplomacy. You find the most meaning within anything personally created, any achievement you can attain without the help of your mother or anyone else. As you grew older, you realized you had a head for numbers. You took a job at a failing shop on Illium, and within six months had moved from shop-sweep to managing director. You worked and saved for eighteen years more before finally raising the startup capital for your own business. You took your small fortune to the Citadel, and founded what eventually became the most successful store on the station.

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