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Reliable Source: Marion Cox Sr. Reveals The Secret Fifth Class in Diablo 3

Marion Cox | 5 Dec 2009 14:00
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Gameplay is still largely based on mugging natives and then fencing their stolen possessions to feed your ever-growing addiction to healing potions. However, many tweaks to the experience come from the game's unique crafting system. Players are now able to raise crops and animals on a farm in real time. They can then sell these commodities to other players on the online farmers market, trade with their friends or team up and build larger farms with up to four of their friends.

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But the biggest surprise from Blizzard was that for all the work that had gone into polishing the pre-alpha demo is that there's still a lot more to come. In fact, Blizzard has assured me personally that the game would not be ready for many years to come. This largely due to most of the original staff being tasked to help with a future World of Warcraft expansion tentatively titled: The Kodo Uprising.

You may have also heard some hubbub about how the game will be priced. Let me guarantee that you will eagerly pay the fifteen dollar a month subscription fee to play this game; it's just that good. Additionally I expect many players will invest a great deal of money into Blizzard's new virtual item service, ItemNet. The network will replace the often cluttered and highly frustrating trade channels that plagued both Diablo 2 and World of Warcraft. Now players will be able to pay for high-level items and special experience bonuses directly through their credit card without needing to ever interact with other players.

My experience with Diablo 3 was overall a positive one, but there is still a long way to go before the game is released. We'll just have to stay tuned and see how development of the game goes over the next 20 years.

Marion Cox thinks old people should stay away from computers.

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