TGC 2009

Triangle Games Conference coverage.

TGC 2009

What did the first day of the Game Tech and Programming track have to offer? Soup, cities, randomness and time.

TGC 2009

What, if any effect, will the casual gaming boom have on the core gamer?

TGC 2009

Peter Tamte, the president of Atomic Games, breaks the silence about Six Days in Fallujah.

TGC 2009

Hint: Force players to act out some of the most horrifying moments in human history.

TGC 2009

"What Makes Us Epic?" That was the question that Epic President Dr. Mike Capps posed for his keynote at TGC '09. The answer? Give talented people near-impossible tasks to do, but don't give them Pop-Tarts.

TGC 2009

What you missed: Reviewer bashing, Fallujah woes, time travel and the casual-centric future of game development.