Escapist Editorials

Escapist Editorials
The Escapist's Most Anticipated Games of 2014

The Escapist Staff | 27 Jan 2014 14:00
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The Stomping Land

The Stomping Land

Genre: Action Survival
Developer: SuperCrit
Publisher: SuperCrit
Platform: PC
Release Date: May, 2014

Justin says:The Stomping Land is one of those games that get a quirked eyebrow of interest on nothing other than its premise. What if you took the multiplayer survival game play of gathering resources while dealing with the player vs player dynamics and put that into a world with dinosaurs. Sold! Your primary food source is the meat from various smaller dinosaurs, but this will also attract the bigger predators, like T-Rex. You'll need to use traps and lures to fend the carnivores off long enough for you to gather. The game appears to be filled with these kinds of mechanics that pull at both ends. Storing up food will unlock new abilities, but the more food that's being stored will also decrease the spawning. This forces players into contention, either working together or raiding other's camps. Oh and did I mention that you can also ride the dinosaurs!The Stomping Land has been approved for Greenlight and will be available for early access sometime soon.

The Witch and the Hundred Knight

The Witch and the Hundred Knight

Genre: Action Role-Playing
Developer: Nippon Ichi Software
Publisher: Nippon Ichi Software
Platform: PS3
Release Date: March 25, 2014

Jon says: Here's a goofy little action-RPG brawler where you play as a reckless and brutal disembodied knight spirit in the service of an angry witch. Then you go about murdering monsters by the hundreds. As one does. The structure sounds interestingly loose, with score-based perfection on stages alongside finding new or alternate paths, promising about 30 hours of gameplay on the main story alone. Either way, if Dragon's Crown scratched your single-player action itch this year, The Witch and the Hundred Knight is going to be your fix in 2014.



Genre: Stealth
Developer: Eidos Montreal
Publisher: Square Enix
Platform: PC, PS3, PS4, Xbox 360, Xbox One
Release Date: February 25, 2014

Justin says: While there have been a few announcements ruffling the feather of diehard fans, like the replacement of Stephen Russell as the voice of Garrett, I'm still waiting with some anticipation to see what the final Thief reboot will be like. The demo I saw at the PlayStation 4 release looked promising, with plenty of opportunity for Garrett to behave more like an actual master thief and less an assassin with a stint of kleptomania. My biggest trepidation at the moment is if Eidos Montreal attempts to turn Garrett into some kind of more palatable Robin Hood-esque character rather than a simple thief with knack for getting wrapped up in larger plots.Eidos Montreal did a stand-up job with Deus Ex: Human Revolution so I'll be keeping an eye out for Thief in late February.



Genre: FPS
Developer: Respawn Entertainment
Publisher: EA
Platform: Xbox One, Xbox 360, PC
Release Date: March 11, 2014

Greg says: I don't play a lot of shooters, and I certainly don't like jumping into online play only to get my ass crushed the first ten seconds of every spawn. But when I played Titanfall at last year's E3, I had a blast jumping into mechs and laying waste to the hapless fools below me. It's undeniably fun to pilot a mech so agile, but even the added mobility of being outside a mech is fun in Titanfall. After what felt like endless minutes of fun, the match was over, and I was happy to see I was in the top third in kills. Better than the success of a noob playing against other noobs, I felt like Titanfall rewards smart play more than any shooter I've picked up in the last five years. If this is what Respawn is going to be producing going forward, they just might skyrocket into the pantheon of elite game studios.

Anticipated Continued

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