In response to "See No Evil" from The Escapist Forum: I don't think there would be away to humanize Nazis without making it look like you're defending them. I think that's the main reason no one has done it yet. Any sane person can reason that Nazism is evil and despicable, but people fail to realize that while they had to suspend their humanity at times to believe the things they did, they were still human. Very much so.
I also think portraying them the way we do demeans the significance of WWII in a way. It's easy to have them be faceless, mindless mobs with varying scales of difficulty- it's hard to portray them as people. I think it's easier for people to think of them as non-human as it further justifies their hatred.
As a Jew, I am quite aware of the horrors of the Holocaust. I know that my generation will be the last to actually meet Holocaust survivors and hear their stories. I understand the importance of preserving those stories.
I also recognize that trying to tackle the Holocaust in a video game is a dicey prospect. But it could be done. The article suggested a game wherein you play as a Jewish freedom fighter. That might be too narrow for a whole game. But you could definitely make a game about World War II resistance fighters in general. Similar to Call of Duty, you would fight for various resistance groups, one of which could easily be Jewish partisans. The gameplay might be closer to Metal Gear Solid, with stealth a vital component.
Also, there is one upcoming game that may involve the Holocaust. The FPS "Darkest of Days" involves traveling to historical tragedies to rescue people that weren't supposed to die. The website mentions Pompeii, Antietam, and World War I, but the trailer also includes a 3-second shot of what I am damned sure is a train car headed to a concentration camp. The website says that players will also be able to use futuristic weapons. The prospect of assaulting Auschwitz with a plasma rifle has kept me interested in this game.
In response to "Native Resolution" from The Escapist Forum: This is something I've been thinking about for a while, though I never would've been able to write an article that was nearly as in-depth as this. As a writer, artist and would-be game designer, it distresses me that so much history, so many stories and so much potential for new ideas, are dying away simply due to lack of mainstream interest. Who knows if a Cherokee fable, an Aborigine creation myth, or an Inuit folktale could form the basis of a fantastic new movie or game? We as a creative species suffer an unimaginable loss every time some part of our history, or some long-handed-down story, is forgotten.
My applause to Don Thornton in his efforts to preserve Native American ways and lore, and I hope that other cultures pick up on this to keep their own history alive.
There's a reason only 65 people in five years want to learn Cherokee: to whom will they speak?
Hebrew made a comeback due the fact that there was a large Jewish community that used it for religious purposes and scholars willing to bring it into the modern world and a (relatively) powerful nation willing to adopt and enforce it as their governmental tongue. And yet, advertisements in Israel are still being made in Yiddish, Arabic, and Russian. The Cherokee Nation doesn't even have it's website available in Cherokee, let alone use it as their primary language. No website, no newspaper, no television broadcasts are in Cherokee. All that is going to have to change if Cherokee is going to have a future.
Also, I resent that notion that "resource gathering and territorial conquest" are somehow "Eurocentric". Does no one recall the Aztecs? Mongols? Chinese? Incas? Ottomans? Mughals? Native Americans were neither noble nor savage, but people who built, fought, lived, and died no better or worse than their brethren in Europe.