To The Editor: If Christian game producers want to be taken seriously by the mainstream market (in particularly the overseas European and Japanese market) they're going to have to stop designing their games as blatant propaganda and misinformation.
I grant that I am basing most of my opinion off of the highly-publicized (and widely maligned) future game Left Behind: Eternal Forces which I've noted includes some particularly juicy creationist nonsense. Such a thing may work in Bible-belt America, but try selling that stuff elsewhere and you'll find the market won't bite.
A lot of video games (which even I, an atheist, have enjoyed) include Christian themes, such as faith, redemption, salvation, divine providence, and messianic fulfillment. My favorite game of all time features a protagonist named JC who can progress through the majority of his challenges in non-violent ways and can come to embody a kind of divine trinity! That's about as blatant as I want my rhetoric served though ... when the game starts spouting propaganda it ceases to be a game and becomes a tool for proselytizing.
- J. Azpurua
In response to 'OK Computer" from The Escapist Forum: The simple fact is until they can make a product that actually works really well for men, no internet sex toy will ever hit the mainstream, because it is men that are the ones seeking a sexual experience online.
Women have the rabbit and the pocket rocket and what do men have? Sure there are toys designed for men, but they are no better than the old tried and true low tech methods we've been employing since the dawn of time. Where's our masturbatory holy grail?
Personally I don't think we can overcome the anatomical, material, and engineering constraints of mechanically pleasuring the male organ. However, I do know this: If you build it they will come. How's that for a pun?
In response to "One Hand Behind My Back" from The Escapist Forum: I was just thinking about one handed gaming a couple weeks ago, while on a crowded bus. My DS Lite is a big step backward for mobile gaming on some levels as the stylus controls require some stability to use accurately. I can't perform surgery in Trauma Center while bouncing around in a bus, you know? And I wish Ouendan let you mash buttons as an alternative to stylus controls. There are a few people out there who enjoy playing DDR with the gamepad instead of a dancemat, afterall.
I think maybe handheld systems need more buttons on the back of the system. Something like the PS2's dual-shock controller. The Dual shock has 6 buttons and a joystick all within reach of a single hand.
In Response to "Dancing for Jesus" from The Escapist Forum: I can track one major reason why religiously-themed games never caught on big: Video games still bear the relics of their history as a programmers' hobby. Programmers are usually very cynical, very scientifically-minded, always wanting to find out how things work, and not trusting anything that they're "not supposed to" understand (which, in all fairness, is a stigma many religions carry).