Games of E3

The Escapist Staff | 10 Jun 2011 22:00
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Ghost Recon: Future Soldier

Announced early last year, the latest entry in the Tom Clancy's Ghost Recon series adds futuristic technology to the realistic military simulation. Like its predecessors, Tom Clancy's Ghost Recon: Future Soldier combines tactical planning with cover shooting and features optional Kinect controls. Steve Butts played a demo of the game at E3 and, while he did not appreciate the Kinect controls, he came away excited for the game's release.

Read Steve's full preview of Tom Clancy's Ghost Recon: Future Soldier here. The game is due for release early 2012 on PC, PlayStation 3, Xbox 360, Wii, Nintendo DS, and PSP.

Steve Butts:
The single player mission makes use of the Augmented Reality system that was first popularized in the Splinter Cell series. Basically, text cues are laid over the world itself, giving players clear direction about where they should be going and what they should watch out for. I don't know if I'm just more used to seeing this kind of thing these days, but it seems a lot less artificial than it has in previous games and helps keep your attention focused on the world around you.

In this mission, the Ghosts are equipped with the nearly invisible adaptive camouflage system that makes stealth kills so much fun. The synchronization option for taking out targets is particularly awesome. You can essentially mark targets for each of your three teammates and once you fire on your own enemy, your Ghosts will take out the targets you've assigned them. It makes dropping a whole group of guards at once ultra satisfying.

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