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Games of E3

The Escapist Staff | 10 Jun 2011 22:00
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Super Mario 3D

Mario is a staple of the platforming genre, characterized by his always solid - if not always revolutionary - gameplay and his near-universal appeal. So how would you like to play a portable combination of some of his best 3D appearences, Super Mario 64 and Super Mario Galaxy, in actual 3D?

Read Sarah's full preview of Super Mario 3D here. The game is due for release sometime this year on the 3DS.

Sarah LeBouef:
With Super Mario 3D for the 3DS, the series combines the 3D platforming of Super Mario 64 and Super Mario Galaxy with actual three-dimensional visuals, and playing it outside of the Nokia Theater earlier today felt like meeting an old friend.

Once I got acclimated to the control scheme, I was able to enjoy the fun but tricky level design, which is what defines a good Mario game. I found blocks that teleported me from one platform to another rather than spitting out coins, hidden items off the beaten path, and of course, that Tanooki suit sure to bring a smile to the face of any gamer who was alive during the heyday of Super Mario Bros. 3.

Of course, because the game is on the 3DS, the option to play in actual 3D just enhances the experience. In 2D, the game looks exactly as you would expect: bright, full of primary colors, and full of funny-looking enemies and various floating blocks. Other than the Tanooki suit, there wasn't anything particularly distinctive about it, even though the visuals were very inviting. Being able to experience the game in 3D is what really gives it something extra and makes it stand out, no pun intended.

One level is hardly enough content by which to judge an entire game, but from that experience I can safely say that Super Mario 3D feels like a Mario game. It's familiar and accessible while also being different and challenging, and hopping on that flagpole at the end of the level was extremely satisfying.

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