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The Escapist Staff | 10 Jun 2011 22:00
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The Walking Dead

If raptors aren't quite your thing, perhaps you'd be more interested in having your innards torn out by shambling corpses. Either way, Telltale has you covered in their upcoming game based on the comic of AMC show fame.

Read Sarah's full preview of The Walking Dead here.

Sarah LeBoeuf:
While many gamers may be familiar with AMC's Walking Dead TV show, the game is treating the comic like the Bible, and everything in the game will happen within Kirkman's canon. However, it won't follow Rick Grimes and his ragtag group of survivors, which I think is a good thing. It would have been far too difficult to appease comic fans while trying to cover the gruesome events of the book perfectly; instead, Telltale's Walking Dead puts the player in the role of Lee Everett, who finds an abandoned 7-year-old girl named Clementine early in his travels. Like Rick, Lee has woken up to the zombie apocalypse after a crash, and doesn't even have time to process what's going on before he has to start fighting to survive. Instead of trying to get into Atlanta, like Rick originally was, Lee is trying to get the hell out.

I was told that The Walking Dead is probably the darkest game that Telltale has ever done, which was a little jarring after just having seen a demo of their upcoming Jurassic Park, in which two characters get mauled to death by dinosaurs. It makes sense, though; The Walking Dead is often disturbing, heart-wrenching, gory, and has actually given me nightmares in the past after a marathon trade-reading session. I'm glad the developer isn't going to shy away from the tone of the story, which has no happy endings and no black-and-white decision. Everything is shades of gray, and I'm curious to see how the choices the players can make will affect the gameplay.

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