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It takes a true iconoclast to combine a passion for arcade games with a lifelong love of psychedelia and hoofed animals. But one British game designer has made a career of doing just that. Graeme Virtue profiles Jeff Minter, one of the U.K.'s original 8-bit coders and founder of Llamasoft.
Kalvin Lyle had built an enviable reputation for himself in the Canadian game development community, from working at developers like BioWare and Black Box to forming his own studio in Vancouver. So why did he make the move to the U.K. for his next project? Mark N. Barker interviews Lyle about his experience as a Canadian game developer in London.
Many in the U.K. games industry have pointed to tax breaks as a silver-bullet solution to staying competitive in a global economy. But this approach might have a few problems of its own. Jason Della Rocca speaks with industry experts from across the U.K. to get their perspectives on the issue.
Dean Reilly talks to one of the founding fathers of British game development, David Braben, about reaching audiences, how bedroom programmers revolutionized the industry and what it's like to create a legendary game.
While many game developers are primarily concerned with staying afloat until their next game ships, it pays to have a broader outlook. Wendy Despain speaks with International Hobo's Chris Bateman about the past and future of the U.K. games industry.