The economics of virtual worlds have been changing drastically over the past few years. Shannon Drake talks to Kerry Fraser-Robinson, President and Managing Director of RedBedlam, on virtual economics and their upcoming title Roma Victor.
Even if you don't shop there, or even live near one, the retail giant Wal-Mart has probably affected your life in some way. Allen Varney discusses the Wal-Mart Effect on the gaming industry, and how parts of the industry are trying to break free.
In the fourth and final part of Warren Spector's sries on the state of the games industry, he discusses what is needed to break out of the best/worst trap.
It's fairly well known that, as a whole, the game industry is prety immature on several levels. Jason Della Rocca discusses how immature production practices and poor quality of life are bankrupting the game industry.
Is the community that makes games seems disconnected from the people who play games? Pat Miller talks to "Marvelous" and "TheeTriforceGameMaster" about Empire Arcadia, their New York-based gaming posse turned corporate.
"Let me regale you with the true story of a game based on a license." Dana Massey looks at the circumstances that create the modern licensed video game.