"As with anything, an appreciation of music without an understanding of it can only take one so far. Music is nice, in other words, but how does it get made? How does one become a musician, and how does one then set about making abstract noise into what can be called "music"? More specifically, how does one do all of this for a videogame, and why?
To get behind this music, I asked the musicians themselves."
Russ Pitts speaks to the composers behind some of today's most successful games.