"'It's really, really not just time-wasting,' I interject, beginning a spiel which any long-suffering enthusiast will recognize. 'Games are incredibly complex now, they're compelling, they're edifying. We haven't been spending our time just making more and more versions of Tetris. People are creating real art, these days. Games are as intelligent a leisure pursuit as anything else.'
The living room resounds with familiar, tolerant laughter. My aunt shakes her head, smiling, and leans forward in her chair. 'Come on, Kelly,' she says, looking about as mischievous as a middle-aged and middle-class Edinburgh woman can manage, 'you can't possibly say things like that and expect to be taken seriously.'"