Topic Index
Warhammer/Tabletop gaming thread

Username:Password:
Log In
 (Pages: 1, 2, 3, 4, 5, 6)
irishdelinquent
Press Junketeer
Posts: 408
Joined: 29 Jan 2008

zen5887:

PurpleRain:

zen5887:
Necropost =D

So over the last month or so I've been getting back into 40K. Im a few things of my 1500 space marine army and I know a few people who play so ima try to get a campaign running (Chaos vs imp guards vs Dark eldar vs me =D)

It'll be quite fun indeed

I'm the Dark Eldar. I'm all slashy and stabby. But up against Space Marines, my regualr troops count for nothing. Damn their 3+ armour saves!

Hoorah =D

You'll be happy to know that im not gonna get a hvy weapons squad.. Im gonna get a vet squad instead ^^

Hey.. Lets say I make my own veteran sqaud, as in I use 5 normal SM units, spice them up and give them awesome weapons and a shiny paintjob.. Do they count as vets? Or rather.. Can I count them as vets?

The only big difference between normal space marines and veteran sergeants is that vet. sgt. armour tends to be more ornate. If you have some of the leftover studded shoulder pads from the marine sprue, definitely throw those on.

One big thing to make sure of is that they look like they're equipped with what you say they are. There's few things I can think of that are more annoying than charging into a seemingly weak squad, only for an opponent to tell me all the power weapons and artificer armour he has hidden in it. Basically, follow the WYSIWYG rules (What You See Is What You Get). If they have power weapons and plasma pistols, give them power weapons and plasma pistols. Or, if you are unable to make them look like they're supposed to be a veteran squad (pretty difficult to make an apothecary without the narthecium/reductor arm from the command squad box) tell your opponent what the squad has in.

zen5887
Infamous Scribbler
Posts: 633
Joined: 31 Jan 2008

irishdelinquent:

zen5887:

PurpleRain:

zen5887:
Necropost =D

So over the last month or so I've been getting back into 40K. Im a few things of my 1500 space marine army and I know a few people who play so ima try to get a campaign running (Chaos vs imp guards vs Dark eldar vs me =D)

It'll be quite fun indeed

I'm the Dark Eldar. I'm all slashy and stabby. But up against Space Marines, my regualr troops count for nothing. Damn their 3+ armour saves!

Hoorah =D

You'll be happy to know that im not gonna get a hvy weapons squad.. Im gonna get a vet squad instead ^^

Hey.. Lets say I make my own veteran sqaud, as in I use 5 normal SM units, spice them up and give them awesome weapons and a shiny paintjob.. Do they count as vets? Or rather.. Can I count them as vets?

The only big difference between normal space marines and veteran sergeants is that vet. sgt. armour tends to be more ornate. If you have some of the leftover studded shoulder pads from the marine sprue, definitely throw those on.

One big thing to make sure of is that they look like they're equipped with what you say they are. There's few things I can think of that are more annoying than charging into a seemingly weak squad, only for an opponent to tell me all the power weapons and artificer armour he has hidden in it. Basically, follow the WYSIWYG rules (What You See Is What You Get). If they have power weapons and plasma pistols, give them power weapons and plasma pistols. Or, if you are unable to make them look like they're supposed to be a veteran squad (pretty difficult to make an apothecary without the narthecium/reductor arm from the command squad box) tell your opponent what the squad has in.

Ohh goodie.. I've got all the parts (close combat weapons, powersword/plasma pistol am flamer) and im just throwing a bunch of cool looking stuff on em like some left over goodies from my commander sprue. With some cool poses and white helmets I think I just saved myself $55 =D

Saskwach
Gone Gonzo
Posts: 1828
Joined: 4 Nov 2007

Saskwach:

PurpleRain:

zen5887:
You'll be happy to know that im not gonna get a hvy weapons squad.. Im gonna get a vet squad instead ^^

Hey.. Lets say I make my own veteran sqaud, as in I use 5 normal SM units, spice them up and give them awesome weapons and a shiny paintjob.. Do they count as vets? Or rather.. Can I count them as vets?

No heavy weapons = good for my ships. I don't know what vets look like but I'm sure you could. There's nothing stoping you painting their helmets white.

All this talk about the Dark Eldar makes me want to add my 2 cents:

Firstly there was a masiive war against the Ctan and Necrons against the old ones. I think the old ones made the Eldar and they kicked the Necrons rusty arses back to where they came. With nothing to do, they all got a lil bored and started experimenting. Well, the sorta kinda summonded a daemon into existance and blew they race into tiny smithereens in the destructiong and chaos. The Eldar that lived either killed themselves, went mad, or both. Sorry guys.
Hunted by She Who Thirsts (Slaneesh godess bitch) the retreated to their homeworld and locked it away in a maze of webway portals so noone can ever attack them. They torture main and kill for their own personal needs, to piss off She Who Thirsts and also to distract her her from killing them. Plus, their guns shot crystals that shatter inside your body, so there's a good chance you won't die but roll on the floor in pain while they escort you to the torture room.

The backstory of the necrons is something I specialise in. I'm playing a game of defcon though so I'll come back later to explain it properly. Suffice to say you're totally wrong about them. :P

Ok, so here's how the necron backstory looks.
They started out as the necrontyr, a normal organic race characterised a short life-span because of their system's sun (I think the reasoning was radiation but that's unimportant). So after a lot of struggle the necrontyr became a very minor galactic power. From memory they were a power only within their system.
Anywho, along come the Old Ones with their near immortality and galaxy hopping magicks. The Necrontyr get a bit jealous and lash out to very little effect. The Old Ones swat the necrontyr away and leave them alone to brood.
Afterwards, the necrontyr discover some strange beings flitting about their sun. They capture one and place it in a corporeal form, assuming this might give them an edge on the Old Ones. The first C'tan is put into a material body. Long story short, the rest of the C'tan follow, the necrontyr worship them as gods and are offered immortality for their trouble. Cue the Necrons- immortal shells of their former conscious selves.
With newfound technologies the Necrons wage war on the Old Ones in a galactic struggle. The Old Ones are initially pushed back and the C'tan start backstabbing and eating each other over their spoils of war. Only 5 survive in the end. With the time gained from this infighting the Old Ones create several warp-sensitive powers (the only major surviving one being the Eldar) as a form of couter-attack. This attack is intially successful but the psychic pain of the newer races' warp powers tears the warp apart (it used to be a calm thing believe it or not). This new warp spawns all manner of creatures that begin taking over and subjugating any living sapient creatures on whatever planet they touch.
The C'tan, their plans as galactic cattle drivers temporarily thwarted by these new interlopers, plan to go into an artificial slumber. Sleeping thus, they would wait out the warp's fury and emerge when less tainted sapient creatures open up their tombs.
Dun, dun, DUUUUUUN
Come back next week for my explanation of why this great idea is totally fubared thanks to the Void Dragon and prophecy.

PurpleRain
Gone Gonzo
Posts: 3895
Joined: 2 Dec 2007

Saskwach:

Saskwach:

PurpleRain:
All this talk about the Dark Eldar makes me want to add my 2 cents:

Firstly there was a masiive war against the Ctan and Necrons against the old ones. I think the old ones made the Eldar and they kicked the Necrons rusty arses back to where they came. With nothing to do, they all got a lil bored and started experimenting. Well, the sorta kinda summonded a daemon into existance and blew they race into tiny smithereens in the destructiong and chaos. The Eldar that lived either killed themselves, went mad, or both. Sorry guys.
Hunted by She Who Thirsts (Slaneesh godess bitch) the retreated to their homeworld and locked it away in a maze of webway portals so noone can ever attack them. They torture main and kill for their own personal needs, to piss off She Who Thirsts and also to distract her her from killing them. Plus, their guns shot crystals that shatter inside your body, so there's a good chance you won't die but roll on the floor in pain while they escort you to the torture room.

The backstory of the necrons is something I specialise in. I'm playing a game of defcon though so I'll come back later to explain it properly. Suffice to say you're totally wrong about them. :P

Ok, so here's how the necron backstory looks.
They started out as the necrontyr, a normal organic race characterised a short life-span because of their system's sun (I think the reasoning was radiation but that's unimportant). So after a lot of struggle the necrontyr became a very minor galactic power. From memory they were a power only within their system.
Anywho, along come the Old Ones with their near immortality and galaxy hopping magicks. The Necrontyr get a bit jealous and lash out to very little effect. The Old Ones swat the necrontyr away and leave them alone to brood.
Afterwards, the necrontyr discover some strange beings flitting about their sun. They capture one and place it in a corporeal form, assuming this might give them an edge on the Old Ones. The first C'tan is put into a material body. Long story short, the rest of the C'tan follow, the necrontyr worship them as gods and are offered immortality for their trouble. Cue the Necrons- immortal shells of their former conscious selves.
With newfound technologies the Necrons wage war on the Old Ones in a galactic struggle. The Old Ones are initially pushed back and the C'tan start backstabbing and eating each other over their spoils of war. Only 5 survive in the end. With the time gained from this infighting the Old Ones create several warp-sensitive powers (the only major surviving one being the Eldar) as a form of couter-attack. This attack is intially successful but the psychic pain of the newer races' warp powers tears the warp apart (it used to be a calm thing believe it or not). This new warp spawns all manner of creatures that begin taking over and subjugating any living sapient creatures on whatever planet they touch.
The C'tan, their plans as galactic cattle drivers temporarily thwarted by these new interlopers, plan to go into an artificial slumber. Sleeping thus, they would wait out the warp's fury and emerge when less tainted sapient creatures open up their tombs.
Dun, dun, DUUUUUUN
Come back next week for my explanation of why this great idea is totally fubared thanks to the Void Dragon and prophecy.

Yeah, just like I said: "I think the old ones made the Eldar and they kicked the Necrons rusty arses back to where they came."

Saskwach
Gone Gonzo
Posts: 1828
Joined: 4 Nov 2007

PurpleRain:

Saskwach:

Saskwach:

PurpleRain:
All this talk about the Dark Eldar makes me want to add my 2 cents:

Firstly there was a masiive war against the Ctan and Necrons against the old ones. I think the old ones made the Eldar and they kicked the Necrons rusty arses back to where they came. With nothing to do, they all got a lil bored and started experimenting. Well, the sorta kinda summonded a daemon into existance and blew they race into tiny smithereens in the destructiong and chaos. The Eldar that lived either killed themselves, went mad, or both. Sorry guys.
Hunted by She Who Thirsts (Slaneesh godess bitch) the retreated to their homeworld and locked it away in a maze of webway portals so noone can ever attack them. They torture main and kill for their own personal needs, to piss off She Who Thirsts and also to distract her her from killing them. Plus, their guns shot crystals that shatter inside your body, so there's a good chance you won't die but roll on the floor in pain while they escort you to the torture room.

The backstory of the necrons is something I specialise in. I'm playing a game of defcon though so I'll come back later to explain it properly. Suffice to say you're totally wrong about them. :P

Ok, so here's how the necron backstory looks.
They started out as the necrontyr, a normal organic race characterised a short life-span because of their system's sun (I think the reasoning was radiation but that's unimportant). So after a lot of struggle the necrontyr became a very minor galactic power. From memory they were a power only within their system.
Anywho, along come the Old Ones with their near immortality and galaxy hopping magicks. The Necrontyr get a bit jealous and lash out to very little effect. The Old Ones swat the necrontyr away and leave them alone to brood.
Afterwards, the necrontyr discover some strange beings flitting about their sun. They capture one and place it in a corporeal form, assuming this might give them an edge on the Old Ones. The first C'tan is put into a material body. Long story short, the rest of the C'tan follow, the necrontyr worship them as gods and are offered immortality for their trouble. Cue the Necrons- immortal shells of their former conscious selves.
With newfound technologies the Necrons wage war on the Old Ones in a galactic struggle. The Old Ones are initially pushed back and the C'tan start backstabbing and eating each other over their spoils of war. Only 5 survive in the end. With the time gained from this infighting the Old Ones create several warp-sensitive powers (the only major surviving one being the Eldar) as a form of couter-attack. This attack is intially successful but the psychic pain of the newer races' warp powers tears the warp apart (it used to be a calm thing believe it or not). This new warp spawns all manner of creatures that begin taking over and subjugating any living sapient creatures on whatever planet they touch.
The C'tan, their plans as galactic cattle drivers temporarily thwarted by these new interlopers, plan to go into an artificial slumber. Sleeping thus, they would wait out the warp's fury and emerge when less tainted sapient creatures open up their tombs.
Dun, dun, DUUUUUUN
Come back next week for my explanation of why this great idea is totally fubared thanks to the Void Dragon and prophecy.

Yeah, just like I said: "I think the old ones made the Eldar and they kicked the Necrons rusty arses back to where they came."

No they really didn't. I'm saying the Eldar gave them a challenge for a bit because the necrons were disorganised, then before they could get organised the eldar royally fucked up the warp and the C'tan decided "Screw this shit I'm going to bed. Wake me when things are interesting." So more of a "we'll be back and kick your ass" then a "damn, you guys had us beat."

irishdelinquent
Press Junketeer
Posts: 408
Joined: 29 Jan 2008

Saskwach:

No they really didn't. I'm saying the Eldar gave them a challenge for a bit because the necrons were disorganised, then before they could get organised the eldar royally fucked up the warp and the C'tan decided "Screw this shit I'm going to bed. Wake me when things are interesting." So more of a "we'll be back and kick your ass" then a "damn, you guys had us beat."

See!! It's all the Eldar's damn fault! If it weren't for them, there wouldn't be the Warp. If it weren't for them, there wouldn't be Slaanesh! It's all their bloody fault :P

redstar alpha
Beat Writer
Posts: 190
Joined: 9 Dec 2007

i have two (relativly)small arimies for 40k that i use whith cut down versions of the rules for quick games with my friends, the two forces are space marines and tyranids.

i also have a very large tyranid force that i have painted only for show

p.s. this is the nerdiest thread i have ever seen and i have seen the super powers one :)

Wazzelbe
Copy Clerk
Posts: 62
Joined: 16 Apr 2008

Damn. I was going to say that I liked the video game and the tabletop looks fun (if expensive), but you guys win.
Regardless, I never really see many references to it on this site or anything. It seems kinda underrated, to me. More armies, innovative ideas, etc... don't know why it's not doing better in the gaming world. Because Blizzard's pretty much on the scene?
Who copied who in that deal, do you know? They look too similar to be original ideas in respect to each other. I'm guessing Blizzard copied and did a REALLY GOOD JOB or something.

The Reverend
Muckraker
Posts: 229
Joined: 28 Jan 2008

redstar alpha:
i have two (relativly)small arimies for 40k that i use whith cut down versions of the rules for quick games with my friends, the two forces are space marines and tyranids.

i also have a very large tyranid force that i have painted only for show

p.s. this is the nerdiest thread i have ever seen and i have seen the super powers one :)

You're posting on a Video Game forum. You don't hold the Cool high-ground here. That belongs to no man.

And if the Eldar didn't screw up the warp, it just wouldn't be as fun. Slaanesh knows how to throw one hell of a party.

Saskwach
Gone Gonzo
Posts: 1828
Joined: 4 Nov 2007

irishdelinquent:

Saskwach:

No they really didn't. I'm saying the Eldar gave them a challenge for a bit because the necrons were disorganised, then before they could get organised the eldar royally fucked up the warp and the C'tan decided "Screw this shit I'm going to bed. Wake me when things are interesting." So more of a "we'll be back and kick your ass" then a "damn, you guys had us beat."

See!! It's all the Eldar's damn fault! If it weren't for them, there wouldn't be the Warp. If it weren't for them, there wouldn't be Slaanesh! It's all their bloody fault :P

Well you're mostly right there. It was Eldar and Co, all the races created by the Old ONes but since the Eldar are the only ones still prominent they get the flak. Oh, and Slaanesh was all their fault. Decadent bastards.

redstar_alpha:
p.s. this is the nerdiest thread i have ever seen and i have seen the super powers one :)

GW creates a brand of nerd only challenged in faith and zeal by Trekkies. We win on points though because the setting is presented in a tabletop battle game while the trekkies at least watch Star Trek on tv. That's semi-resepectable.

CannikinMK2
Anonymous Source
Posts: 4
Joined: 19 Apr 2008

I was recently going to pick up Mech Warrior miniatures, something I've been meaning to do for a long time but now finally have the money for, only to find that the entire game has just been discontinued. :( I was so psyched for it I'm not sure I really want to play anything else.

j-e-f-f-e-r-s
Gone Gonzo
Posts: 1811
Joined: 14 Nov 2007

I was thinking of getting back into 40K, but is it me, or has it become even more expensive over the last couple of years? And they've got rid of their bits and bobs mail order system. How the hell am I supposed to convert my own Chaos Warlord and his retinue when a box of models is seemingly worth a pound of flesh, and I can't get hold of gubbins to convert them with?

Saskwach
Gone Gonzo
Posts: 1828
Joined: 4 Nov 2007

j-e-f-f-e-r-s:
I was thinking of getting back into 40K, but is it me, or has it become even more expensive over the last couple of years? And they've got rid of their bits and bobs mail order system. How the hell am I supposed to convert my own Chaos Warlord and his retinue when a box of models is seemingly worth a pound of flesh, and I can't get hold of gubbins to convert them with?

No it's not you at all and I totally agree on the conversion front. Conversion was the only part of the modelling/painting process I enjoyed but it was so expensive that I rarely did it. GW's loss; most people aren't stupid enough to buy extra models for a certain part when they can just go without. Bits, though, would sell like hotcakes.
As for GW's pricing scheme, I've heard a fair argument there (unless there's some demand factors I'm not getting) and it goes like this. So terminators cost X dollars (I forget, around $55 AU say). This is the cost of a standard plastic 10 man SM squad for 5 plastic miniatures. Bwuh? So maybe GW is pricing based on points cost or combat effectivess. Fine, but why then is a Rhino about the same price? The huge amount of plastic involved in construction. But we've already established that GW doesn't price based on this factor.
I'm anot bitching about the big bad GW here. I understand GW will price as they think they can make maximum profit. That's fair. But a lot of people (especially new players you should be bringing in) will see these prices and blanch. I know I did.
Sorry j-e-f-f-e-r-s, I think I hijacked your post for my own ends.

j-e-f-f-e-r-s
Gone Gonzo
Posts: 1811
Joined: 14 Nov 2007

Saskwach:

j-e-f-f-e-r-s:
I was thinking of getting back into 40K, but is it me, or has it become even more expensive over the last couple of years? And they've got rid of their bits and bobs mail order system. How the hell am I supposed to convert my own Chaos Warlord and his retinue when a box of models is seemingly worth a pound of flesh, and I can't get hold of gubbins to convert them with?

No it's not you at all and I totally agree on the conversion front. Conversion was the only part of the modelling/painting process I enjoyed but it was so expensive that I rarely did it. GW's loss; most people aren't stupid enough to buy extra models for a certain part when they can just go without. Bits, though, would sell like hotcakes.
As for GW's pricing scheme, I've heard a fair argument there (unless there's some demand factors I'm not getting) and it goes like this. So terminators cost X dollars (I forget, around $55 AU say). This is the cost of a standard plastic 10 man SM squad for 5 plastic miniatures. Bwuh? So maybe GW is pricing based on points cost or combat effectivess. Fine, but why then is a Rhino about the same price? The huge amount of plastic involved in construction. But we've already established that GW doesn't price based on this factor.
I'm anot bitching about the big bad GW here. I understand GW will price as they think they can make maximum profit. That's fair. But a lot of people (especially new players you should be bringing in) will see these prices and blanch. I know I did.
Sorry j-e-f-f-e-r-s, I think I hijacked your post for my own ends.

No worries. And half my rant at least is a little unfounded, as I've just discovered there are a large number of websites that do a roaring trade in Warhammer bits. Still sucks that GW themselves can't be arsed to do it anymore.

And I think you've perfectly highlighted the problems with GW's pricing system. The thing that always annoyed me was the fact that the Rule Book cost £40. I mean, yes it's a very hefty tome, and it has lots of pretty pictures, but 40 quid? I know shops that could sell you half a library for that.

Saskwach
Gone Gonzo
Posts: 1828
Joined: 4 Nov 2007

j-e-f-f-e-r-s:

Saskwach:

j-e-f-f-e-r-s:
I was thinking of getting back into 40K, but is it me, or has it become even more expensive over the last couple of years? And they've got rid of their bits and bobs mail order system. How the hell am I supposed to convert my own Chaos Warlord and his retinue when a box of models is seemingly worth a pound of flesh, and I can't get hold of gubbins to convert them with?

No it's not you at all and I totally agree on the conversion front. Conversion was the only part of the modelling/painting process I enjoyed but it was so expensive that I rarely did it. GW's loss; most people aren't stupid enough to buy extra models for a certain part when they can just go without. Bits, though, would sell like hotcakes.
As for GW's pricing scheme, I've heard a fair argument there (unless there's some demand factors I'm not getting) and it goes like this. So terminators cost X dollars (I forget, around $55 AU say). This is the cost of a standard plastic 10 man SM squad for 5 plastic miniatures. Bwuh? So maybe GW is pricing based on points cost or combat effectivess. Fine, but why then is a Rhino about the same price? The huge amount of plastic involved in construction. But we've already established that GW doesn't price based on this factor.
I'm anot bitching about the big bad GW here. I understand GW will price as they think they can make maximum profit. That's fair. But a lot of people (especially new players you should be bringing in) will see these prices and blanch. I know I did.
Sorry j-e-f-f-e-r-s, I think I hijacked your post for my own ends.

No worries. And half my rant at least is a little unfounded, as I've just discovered there are a large number of websites that do a roaring trade in Warhammer bits. Still sucks that GW themselves can't be arsed to do it anymore.

And I think you've perfectly highlighted the problems with GW's pricing system. The thing that always annoyed me was the fact that the Rule Book cost £40. I mean, yes it's a very hefty tome, and it has lots of pretty pictures, but 40 quid? I know shops that could sell you half a library for that.

I have a little secret. I didn't buy the book and never once referred to it. How? I read a whole bunch of White Dwarves obsessively and picked up the esoterica from stuck-up teenagers who delighted in informing me of Rule X that would allow them to wtfpwn my forces. Luckily my encyclopaedic knowledge of the rules helped me give better than I got. This isn't me telling you to attempt the same feat as my bygone teenage self (I couldn't and more importantly wouldn't try this again) but rather me showing off.
Look at the size of my...knowledge.

zen5887
Infamous Scribbler
Posts: 633
Joined: 31 Jan 2008

I've found that shopping at places that arnt a games workshop is the way to go. Sure the range isnt gonna be as good but you'll end up getting stuff for $10 less.

Now GW arnt all bad.. The starter set that they have now, its got a tactical squad, gene stealers and some other shooty 'nids + terrain + rules (it only has the core rules..none of the other stuff thats in the big thick one) all for $85.

Ha now I got this at another game shop and got all that PLUS paints and a paintbrush for $80.. I think that worked out quite well =P

I think im gonna pick up a Predetor today ^^

General Ma Chao
Beat Writer
Posts: 186
Joined: 2 Jan 2008

Due to the Imperial bloat at my club, I'm thinking about starting a Tau army when I finish my Salamanders.

Apone
Muckraker
Posts: 291
Joined: 13 Jan 2008

There's a double page in the new English White Dwarf of a Space Marine Necron fight (artwork) that says:

A New Era Begins

Think this is them gearing us up for the announcement of 5th Ed. Apparently the store managers are going on a seminar soon to get their first look too.

Saskwach
Gone Gonzo
Posts: 1828
Joined: 4 Nov 2007

Apone:
There's a double page in the new English White Dwarf of a Space Marine Necron fight (artwork) that says:

A New Era Begins

Think this is them gearing us up for the announcement of 5th Ed. Apparently the store managers are going on a seminar soon to get their first look too.

How old is 4th ed anyway? My total guesstimation says it's being brought to an end much faster than 3rd.
Wild speculation on why, anyone?

Apone
Muckraker
Posts: 291
Joined: 13 Jan 2008

Money!
The new edition is going to shake up army structure as only troops choices will count as scoring. So more troop choices bought re-structuring etc. Sell more products and the new armies which are built around the new rules.
My guess is that it will be on pre-sale at Games Day UK like all the big new releases (not exactly hard to guess i know).

Saskwach
Gone Gonzo
Posts: 1828
Joined: 4 Nov 2007

Apone:
Money!
The new edition is going to shake up army structure as only troops choices will count as scoring. So more troop choices bought re-structuring etc. Sell more products and the new armies which are built around the new rules.
My guess is that it will be on pre-sale at Games Day UK like all the big new releases (not exactly hard to guess i know).

I said wild speculation, not accurate.

Easykill
Gone Gonzo
Posts: 1504
Joined: 13 Sep 2007

Hmmm.... Never played. Wouldn't mind trying, but I don't have anyone to play with. All my friends like videogames, but rarely play other types. I enjoyed D&D the only time I tried it; but I just never had the opportunity to do it again. Kind of sucks.

PurpleRain
Gone Gonzo
Posts: 3895
Joined: 2 Dec 2007

Saskwach:

irishdelinquent:

Saskwach:

No they really didn't. I'm saying the Eldar gave them a challenge for a bit because the necrons were disorganised, then before they could get organised the eldar royally fucked up the warp and the C'tan decided "Screw this shit I'm going to bed. Wake me when things are interesting." So more of a "we'll be back and kick your ass" then a "damn, you guys had us beat."

See!! It's all the Eldar's damn fault! If it weren't for them, there wouldn't be the Warp. If it weren't for them, there wouldn't be Slaanesh! It's all their bloody fault :P

Well you're mostly right there. It was Eldar and Co, all the races created by the Old ONes but since the Eldar are the only ones still prominent they get the flak. Oh, and Slaanesh was all their fault. Decadent bastards.

(Sniggers) Suckers. Now you all have to live with the consiquences while we sit back in our maze of webway portals safe from harm.

smallharmlesskitten
Gone Gonzo
Posts: 1355
Joined: 3 Apr 2008

Go the Doom Brigade

(my custom army)

landspeeders, bikes, groundtroops, whhels covered in blood,windscreens as well

total pwnage painting of renegade space marines

Apone
Muckraker
Posts: 291
Joined: 13 Jan 2008