Talking Cloud Posts: 693 Joined: 10 Jul 2006 | |
Anonymous Source Posts: 2 Joined: 27 Feb 2007 | Hail. Long time reader, first time really needing to comment. PS: Reminds me of Manhunt, a title very much about blurring the pleasure of stalking and killing "people" with the satisfaction of gaming. Also deserving of a mention is The Warriors. Probably the only title I can think of that dared propose that constant brawling would result in torn clothes and blood leaking from every visible orifice -as opposed to a lamb white karate gi. |
Infamous Scribbler Posts: 614 Joined: 13 Jul 2006 | I certainly got the first half of SCMRPG. I mean, what's not to get? Using a game to make the player feel uncomfortable. That's simple. The second half, though.... It didn't make any sense to me. Oh, I understood what was going on well enough. I just don't see why it's there. It's an entirely different game, an entirely different satire of an entirely different farce (aside from the single obvious relation). There's the part of the game that talkes about The Event, and this really does a good job. There's a part of the game that talkes about The Reaction, and while it's really kind of campy at times, it's not awful. It seems like they'd be natural to go together, right? Well, for me, they weren't exactly chocolate and peanut butter. If the second half had been a sequel, rather than a second chapter, and if in order to play it you had to unlock it by beating the first one, then it would have been exactly the same. Somehow, though, even this completely illusory separation would be enough to improve the whole experience, I think. |
Copy Clerk Posts: 121 Joined: 24 Aug 2006 | Kieron, this is the first meaningful, critical review that I have read about this game. Thank you for writing. |
Muckraker Posts: 320 Joined: 21 Aug 2006 |
My thoughts exactly. I can't play it, because there's no Mac version, so given the furor I was very interested to read more about its content and effectiveness. |
Anonymous Source Posts: 10 Joined: 20 Sep 2006 | I managed to play through the first half of SCMRPG and found it rather....enjoyable, er, informative. I believe that the game does a great job at providing human motivations to the killers' actions, and I think that by playing them, we even get a better image. Some of the gameplay mechanics were extremely annoying though such as avoiding hall monitors to go plant the bombs in the cafeteria. I also feel that the violence continued on for too long, and I had trouble finding a trigger to end it. When I got to the second part of the game, I just turned the game off immediately as from the first few minutes of playing in it, I felt it lost all value worth playing. |
Anonymous Source Posts: 1 Joined: 27 Feb 2007 | Thanks for the article! This was one of the best critiques of a video game that I've read. I've actually forwarded the article to non-video gamers. |
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Be Men, Not Destroyers