Topic Index
Boom Blox Ships

Username:Password:
Log In
Malygris
News Room Contributor
Posts: 4121
Joined: 12 Nov 2002

Boom Blox Ships

image

Boom Blox, the first game to come from the creative collaboration between Steven Spielberg and Electronic Arts, has shipped and will soon be on store shelves around the world.

Featuring a cast of over thirty wacky characters, Boom Blox will take players through almost 400 levels of explosive destruction in single-player, cooperative and competitive multiplayer challenges. An easy-to-use level editor is included with the game, allowing players to create all-new levels and remix the old ones and then share their designs over WiiConnect24.

"Boom Blox was designed to be interactive, pure escapism and fun for kids of all ages," said renowned Hollywood director Steven Spielberg, one of the creative forces behind the game. "My hope is that it will be a great shared family experience."

"As we developed Boom Blox, we realized that the possibilities with the puzzles were endless," added Boom Blox Executive Producer Louis Castle."We wanted to extend that element of wonder and discover to players and even give them the chance to share those puzzles with their friends. We feel we've reached a new level of creative and immersive gameplay with the uniqueness of the Wii system and are looking forward to seeing what kids create."

Boom Blox was developed exclusively for the Nintendo Wii at EA Los Angeles as part of the EA Casual brand. The game is rated E (Everyone) by the ESRB and 3+ by Pegi, and is slated to hit Europe on May 8, Asia on May 13 and Japan on May 22. For more information, go to EA's official Boom Blox website.

Permalink

Melaisis
Gone Gonzo
Posts: 1019
Joined: 9 Dec 2007

Will it feature a heart-warming storyline, yet with a useless bit tacked on the end so the story makes a needless bit of sense and gives the audience something vaguely resembling a moral to take away from the experience?

"Boom Blox was designed to be interactive, pure escapism and fun for kids of all ages," said renowned Hollywood director Steven Spielberg, one of the creative forces behind the game. "My hope is that it will be a great shared family experience."

Can't wait to see the credits.

sammyfreak
Gone Gonzo
Posts: 1481
Joined: 5 Dec 2007

Ohhh, this seems cool. Shame I dont have a Wii.

Human Bomb
Copy Clerk
Posts: 67
Joined: 29 Sep 2007

Good lord, I've never wanted a game about playing with blocks this bad! Haven't felt this excited about making a tower of blocks and throwing things at it since I was four.

Anton P. Nym
Gone Gonzo
Posts: 1038
Joined: 18 Sep 2007

Y'know, this is actually starting to tempt me into considering getting a Wii... damn you, Spielberg! *shakes fist*

-- Steve

REDPill357
Press Junketeer
Posts: 483
Joined: 5 Jan 2008

I think Spielberg was just asked to tag his name on it. It's happened before. Bad Day L.A., anyone?

Arbre
Gone Gonzo
Posts: 1070
Joined: 13 Jan 2007

It's a mix of tetris on reverse, with a chimp like in Super Monkey Ball, a story like in whatever game has a story that fits for adventure, all sponsored by Steven Spielberg.
?

Darkong
Paperboy
Posts: 39
Joined: 6 Nov 2007

Despite it being aimed squarely at the casual sector I am genuinely looking forward to trying this out, it looks like a lot of fun, a word that is not always immediately associated with EA products these days.

 
Topic Index

Reply to Thread

You must be logged in to post.
Username:  
Password:  
  

Not registered? Sign up for a free account!