Topic Index
We Won't See an Xbox 720 or PS4

Username:Password:
Log In
 (Pages: 1, 2)
Logan Frederick
News Room Contributor
Posts: 1705
Joined: 19 Aug 2006

We Won't See an Xbox 720 or PS4

image

Xbox co-founder and online games advocate Alex St. John has seen the light at the end of the console gaming tunnel and it's not shining on an Xbox 720 or Playstation 4.

"I think we're looking at the last generation of consoles. There's not going to be an Xbox 720 or a PS4, I'll make that bet, not going to happen," announced St. John, the Chief Executive Officer at online games developer and distributor WildTangent.

St. John is not just any industry executive making bold claims on the rise of digital distribution. Having worked at Microsoft, co-creating DirectX and convincing the upper brass to enter the console gaming business, St. John has knowledgeable insight into the future progression of technology.

"I made several observations about the console business and why it would be strategic for Microsoft at that time. What's interesting is that the assumptions that got Microsoft into the game business are also reasons why I think consoles may be at an end," he said.

Consumers are currently trapped in a frame of mind that has them purchasing consoles, something St. John sees changing in the near future as they break the binds of digital right management.

The first is that from a consumer's point of view the console is an enabling game service. That's not correct. A console is a game-disabling experience. The console's job is to prevent you playing games you didn't pay for. The principal reason that Sony and Microsoft get a cut of everybody's games is because they prevent piracy. This allows the publishers to invest more money in a game because they can be confident that it won't get stolen and will have to be paid for at a premium. In a world where that is a driving factor affecting the economics of a game, you need a console. In a world where games are MMOs (massively multiplayer online) or community based that can't be pirated, I don't need a DRM (digital rights management) console any more.

The second major shift is from the relevance of graphics to multiplayer gaming.

"The era of consoles defined by graphics and high-production values is over," he says. "Sony and Microsoft took the bet that prettier graphics would be the huge differentiating feature for their consoles. They were wrong. Everybody expects things to look good, so making it look 10 per cent better doesn't have a big impact on its value. Since that's changed, we now live in an era where community defines the value of a game, not production values. So the community dynamics of an MMO are more valuable to a user than how good the graphics look."

In tune with his statements at Casual Connect last month, St. John says the Wii's reliance on peripherals is similar to how arcades diversified to stay alive once systems matched their graphics and technology. "When consoles came along and matched them for graphic capabilities, it destroyed that differentiator for the arcade business. The only arcade machines you can find left today are ones based on big input controllers which are expensive to put into the home: dance pads, steering wheels, guns," he noted.

When will we see the industry shift to focus on online distribution of games and the burial of consoles? St. John says it'll be when publishers get dollars from their digital distribution ventures.

He explains, "What we get today is publishers saying they'll try it and if they like what they see, they'll give us a lot more. I think it will take a few years for this model to mature with the big publishers but I would expect that eventually the ad-supported PC market will become analogous with the Xbox 360 and the PS3."

Source: Telegraph via Joystiq

Permalink

Jumplion
Gone Gonzo
Posts: 2947
Joined: 10 Mar 2008

Despite the fact that I'm sick of everyone saying that the 360 and PS3 were selling on graphics alone (It's the god damn processing power of the PS3! It gives them more things to work with, do you see developers complaining that they can make the Graphics a wee bit better and then use the rest for AI or rendering?) I do have a weird feeling about this/the next generation of consoles.

It's the same feeling with the Wii, what is Nintendo going to do next that's "innovative"? I couldn't see them doing Virtual Reality suits, that's more of the high-tech things Sony would do. Make the motion control more responsive?

With the 360, what could MS possibly do to "improve" the 360? Not much, unless they want to pull out a new format out of hteir ass.

Same thing with the PS3, how are they going to improve it "technologically"? They could make Blu-ray more effective, or they could just make a brand new format, wait a few years, and put up that console with the Rnbw-Beem.

Though, now that I think about it, the handheld market is definatley going to outlast the Console market.

Something just makes me feel uncomfortable.

EDIT: Also, for some reason I can imagine the console business just like the TV business or the camera business, you know there are a bunch of "TVs" to choose from but which one to choose? That sort of thing. If there isn't going to be a 720 or PS4 or even a Piddle, then I could imagine that PC gaming would probably rule but I feel that PC gaming would rule as hard without hte Consoles.

Just a feeling...

donbueck
Paperboy
Posts: 15
Joined: 14 Aug 2008

I'm not sure that you can tell a consumer that their console disables them, they simply don't care. I would also ask that if WoW looked like Everquest 1, would 8mm+ people still play it? Maybe I'm off-base there, but I don't think I would.

shatnershaman
Gone Gonzo
Posts: 3022
Joined: 8 May 2008

Jumplion:
Despite the fact that I'm sick of everyone saying that the 360 and PS3 were selling on graphics alone (It's the god damn processing power of the PS3! It gives them more things to work with, do you see developers complaining that they can make the Graphics a wee bit better and then use the rest for AI or rendering?)

A cell processor can make graphics? What?

Logan Frederick
News Room Contributor
Posts: 1705
Joined: 19 Aug 2006

donbueck:
I'm not sure that you can tell a consumer that their console disables them, they simply don't care. I would also ask that if WoW looked like Everquest 1, would 8mm+ people still play it? Maybe I'm off-base there, but I don't think I would.

The point is valid, but then I think you have to take that further. Will spending another $10 million on improving the graphics of a game give you another 8 million users? At what point does the cost of improving the game not yield the results to make it worthwhile?

Jumplion
Gone Gonzo
Posts: 2947
Joined: 10 Mar 2008

shatnershaman:

Jumplion:
Despite the fact that I'm sick of everyone saying that the 360 and PS3 were selling on graphics alone (It's the god damn processing power of the PS3! It gives them more things to work with, do you see developers complaining that they can make the Graphics a wee bit better and then use the rest for AI or rendering?)

A cell processor can make graphics? What?

I'm probably just dellusional, I hardly know what I talk about half the time.

Bronzebow
Beat Writer
Posts: 135
Joined: 21 Aug 2008

Logan Frederick:
The point is valid, but then I think you have to take that further. Will spending another $10 million on improving the graphics of a game give you another 8 million users? At what point does the cost of improving the game not yield the results to make it worthwhile?

I think that's an interesting point. To me, it seems like there is going to be a minimum set of graphics that is deemed to be 'acceptable.' At the same time it seems logical that there would be a ceiling where most people would be happy with graphics that aren't QUITE that good, like a videophile bell curve.

I think that these two points are influenced by what is currently available, technology wise. With the improvements to televisions and hi-def capabilities, it seems to me like this would not be the time to mark as the end of this shift. I just can't picture now being the point where improved technology hits this sweet spot of "good enough" and "I don't want to pay that much money for that photo realistic game."

Mind you, I'm no expert. Just my two cents.

Human Bomb
Copy Clerk
Posts: 83
Joined: 29 Sep 2007

All I got from this article is that the console market will die (mostly) because of the popularity of MMO's and community driven/digitally distributed games. That's great to say, but there is a twofold problem here. PC's are still damned expensive, both to acquire and upgrade, and it's getting little harder to find a home where you'll find a console or two and a gaming PC. There's also a bit of a barrier preventing people from going out (or staying in) and buying one or especially more than one MMO. The problem lies not in the Second M, but the first. The Massive one. You can only devote so much time, money and dedication to a game that needs all three to be fun.

Are PC games less fun?

No.

Do they cost less?

Nine Hells, no! You still have to pay for the software. (Ad supported subsidized gaming? No thanks.) And if a new game comes out, and you want it to look all pretty like the others? RAM and Video cards aren't cheap even on good sites, and it takes a bit of effort to upgrade if you do it yourself. Tack on monthly subscription fees and internet connections that have data limits before they start charging you through the nose.

As long as people want to just turn on a game and have it work, hold a game pad or wiimote or whatever, and hang out playing games on their TV, consoles will still have a market.

Indigo_Dingo
Gone Gonzo
Posts: 6477
Joined: 30 Jan 2008

Jumplion:

Same thing with the PS3, how are they going to improve it "technologically"? They could make Blu-ray more effective, or they could just make a brand new format, wait a few years, and put up that console with the Rnbw-Beem.

Neural impulse control, and coretex reception, technology that Sony patented a few years back.

anNIALLator
Muckraker
Posts: 280
Joined: 24 Jul 2008

No, consoles aren't going anywhere, at least until Computers stop getting out of date within a day of purchasing. Consoles offer simplicity - people can buy a game and play it. They don't have to worry about installing it, or buying a hyper conductive, nitrogen cooled, AI matrix from the future to keep their PC from melting when they play Crysis. As for digital distribution, why wouldn't it work on consoles? When you buy a console, it stays a console. they may break from time to time *cough 360 *cough, but they don't get viruses, they don't slow down and they take up less space. Yes, computers have the high end graphics, yes, they have mice and keyboards, but I don't have the money to keep up with the exponetionalising technology .

masterhibb
Anonymous Source
Posts: 6
Joined: 17 Jul 2008

He's forgetting one very important thing: if I put a 360 game into my 360, it plays, simple as that.

If I put a game into my PC, 4 out of 5 times it looks like hammered cow pat until I go fiddle with some setting or other. Maybe I have to reinstall a driver, or go tweak an .ini file, or change my network settings to let it see the rest of the world. Worse yet, many games will have strange graphical glitches, or simply poop out to the desktop randomly, and there's nothing you can do about it until the devs release a patch 3 or 6 months down the road. It's not technically their fault, there's just some unique interaction with your particular hardware that does something they weren't expecting.

After all that, you still have to buy a new graphics card or some more RAM every 18-24 months because all of a sudden your new games are running at 15fps or fewer even on the lowest graphics settings. I bought my PS2 8 years ago, and there are still games being released today I can put in and play with no hassle whatsoever. Not to mention, if you're putting all this money into upgrading a computer, do you really want it to be the one that's hooked up to your television? It may not matter to the email/word processing crowd, but anyone who does video or audio editing, programming, or other tasks requiring intense calculations might rather sink that cash into the PC that they can sit at and use as a real PC. With a console, you only need one powerful computer, and then you buy a gaming box (you only have to buy once!) that costs about as much as a cheapie email/word processing computer.

There are more benefits to console ownership than piracy prevention and pretty graphics, and I really don't see those being completely met by the PC in the next 5-10 years. You'd think one of the co-creators of DirectX would have learned this by now.

gibboss28
Press Junketeer
Posts: 436
Joined: 2 Feb 2008

anNIALLator:
No, consoles aren't going anywhere, at least until Computers stop getting out of date within a day of purchasing. Consoles offer simplicity - people can buy a game and play it. They don't have to worry about installing it, or buying a hyper conductive, nitrogen cooled, AI matrix from the future to keep their PC from melting when they play Crysis. As for digital distribution, why wouldn't it work on consoles? When you buy a console, it stays a console. they may break from time to time *cough 360 *cough, but they don't get viruses, they don't slow down and they take up less space. Yes, computers have the high end graphics, yes, they have mice and keyboards, but I don't have the money to keep up with the exponetionalising technology .

Since when have computers gone out of date within a day? 0.o

fluffylandmine
Infamous Scribbler
Posts: 677
Joined: 23 Jul 2008

I believe some people need to visit the 'misconceptions of PC gaming' thread

It really comes down to personal preference as yahtzee said, a PS3 may work for you beter than a Wii, a PC could be better than a 360 as long as it meets your wants and needs in a system.

And yes soon consoles will be PCs and PCs will be cheaper and easier to make/upgrade. Then it'll be a battle of what parts you have because we need competition to make people want to improve and innovate so games will get better. We don't know what'll be next because we don't bother to think that far.

Rath709
Copy Clerk
Posts: 124
Joined: 18 Mar 2008

The 360, PS3 and Wii are what I would call testbed platforms. They're the Pathfinder vessels that will lead to the Defiant Class that the next generation of consoles will be. Look at the way the Wii has seen call for and development of Motion-Plus. Look at the 360 and the way it's adopting Mii-like avatars and could be going for motion control. Look at all the different sized hard drive SKUs now available. We're being tested, and what we call for now (a hard drive for the Wii, gorram it...) will be expanded on in the next iteration.

Jumplion
Gone Gonzo
Posts: 2947
Joined: 10 Mar 2008

I think some of you are missing the point (or I could just be delusional...again). This isn't about wether console gaming is dieing or if PC gaming is taking over, it's what we're going to see in the next-generation of consoles and frankly I'm a little worried.

When you look at the past 6 or 7 generations of consoles, there was a significant difference in almost all of them. You could tell the difference between an Atari 2600 and an NES, the difference between the SNES and the N64, the PS1 to the PS2 both graphically-wise game-wise and functionallity-wise.

Almost every generation improved something or added something, but with the current Consoles we have now everything is already maxed out to it's "potential" with graphics and functionalities (PS3 is basically one huge multi-media centre with amazing graphics). What could the Big 3, or even Big 2 or 1, improve on their consoles already (besides what indigo said)? There's nothing that I can think of that could improve consoles right now that wouldn't make them even more like PCs as consoles are definately turning into PCs now.

This doesn't just apply to Sony and MS, what about Nintendo? What are they going to do? They could beef up their Wii to support even more functions (WiiToo), but people arn't as stupid as we think, they'll notice that it's the exact same thing as the Wii but with better graphics (no, don't bring PS2 PS3 stuff, there's a notable difference between the two).

I hope I'm delusional, and that PS4 comes out with a VirtualReality helmet and that Piddle will help save lives.

Logan Frederick
News Room Contributor
Posts: 1705
Joined: 19 Aug 2006

Bronzebow:

Logan Frederick:
The point is valid, but then I think you have to take that further. Will spending another $10 million on improving the graphics of a game give you another 8 million users? At what point does the cost of improving the game not yield the results to make it worthwhile?

I think that's an interesting point. To me, it seems like there is going to be a minimum set of graphics that is deemed to be 'acceptable.' At the same time it seems logical that there would be a ceiling where most people would be happy with graphics that aren't QUITE that good, like a videophile bell curve.

I think that these two points are influenced by what is currently available, technology wise. With the improvements to televisions and hi-def capabilities, it seems to me like this would not be the time to mark as the end of this shift. I just can't picture now being the point where improved technology hits this sweet spot of "good enough" and "I don't want to pay that much money for that photo realistic game."

Mind you, I'm no expert. Just my two cents.

We're probably reaching the "uncanny valley" point. I suppose their is some accuracy to that theory.

Lt. Sera
Press Junketeer
Posts: 477
Joined: 22 Apr 2008

Am I the only one who still likes offline single player games? MMO this, multiplayer that..

Rath709
Copy Clerk
Posts: 124
Joined: 18 Mar 2008

You're not the only one.

HobbesMkii
Beat Writer
Posts: 224
Joined: 7 Jun 2008

I think this guy's wrong. As a PC gamer, I see very little way it could carry the market. The trouble with the PC industry (and this is what causes all the tech glitches that makes people blame windows) is that unlike Consoles and Macintoshes, the PC market is varied. When you program for a console or a Mac, you have a single set of requirements (more or less, in Mac's case) that it will run on. You have to set minimum and recommended for PCs, because practically everybody has a different rig setup. It's unfriendly to the concept of mainstream, because while you might cut down on the graphics side, even non-graphically demanding games can still tie up tons of RAM (like Europa Universalis III). Combine that with all the background programs that PCs run that consoles don't, and people aren't going to be able to get the experience that the developer wanted them to get from their visually-complex, or feature-complex game. Also, they lack Tray 'n' Play.

I think what's more likely to happen is the moving of Consoles into a sort of hybrid-PC state, where they'll run your basic MS Office software, and possibly become more mobile like laptops, but while still maintaining a set of standards for each machine, so that programmers can develop games that will run across the line. Right now, it's easy for programmers to make good games that run well on a console, because they can be assured of a large audience that will achieve largely uniform results. Consoles are still pretty freaking cheap compared to computers, and I expect that they'll stay that way for the near future.

Also, I still don't think we're anywhere close to Uncanny Valley. The graphics just aren't there yet. They're impressive, yes, but they still smack of "hey, look, it's an obviously CGI cat!" sort of thing. And everybody in the entire biz of "realistic" looking graphics seems to be stuck on this idea of how light reflective everything is (for example, apparently every rock in Oblivion is covered in a thin reflective sheen of water). I don't walk into a room from the darkened basement and immediately get blinded by the window. But walk into a room in CoD4, or Halo 3, or Half-Life 2, and just that occurs. When I can't tell the difference between a videogame and video, that's when we'll be in uncanny valley.

Lvl 64 Klutz
Gone Gonzo
Posts: 1118
Joined: 8 Apr 2008

Lt. Sera:
Am I the only one who still likes offline single player games? MMO this, multiplayer that..

I was about to post the same thing. I play games when I want to get away from other people, and sometimes I feel like I'm the only one (Ok, that sounded unintentionally hilarious, but you get my point)

Unfortunately, he has a point and this IS where gaming seems to be headed. Just look at the gaming discussion forum. Any thread about favorite this moment or best quote, etc etc usually revolves around unscripted stuff, which scares me.

Codgo
Gone Gonzo
Posts: 1180
Joined: 26 Mar 2008

fluffylandmine:
I believe some people need to visit the 'misconceptions of PC gaming' thread

That thread should have been stuck at the top of this forum to help educate some people on here, you really see some plain stupid comments coming from some people.

L.B. Jeffries
Gone Gonzo
Posts: 1431
Joined: 29 Nov 2007

Human Bomb:

Are PC games less fun?

No.

Do they cost less?

Nine Hells, no! You still have to pay for the software. (Ad supported subsidized gaming? No thanks.) And if a new game comes out, and you want it to look all pretty like the others? RAM and Video cards aren't cheap even on good sites, and it takes a bit of effort to upgrade if you do it yourself. Tack on monthly subscription fees and internet connections that have data limits before they start charging you through the nose.

As long as people want to just turn on a game and have it work, hold a game pad or wiimote or whatever, and hang out playing games on their TV, consoles will still have a market.

If you could play Call of Duty 4 on a flash browser, with the load screens being commercials, multi-player and single-player working fine, all for free... you wouldn't do it? The tech isn't quite there yet, but they've got 3-D flash engines that are on par with the original Half-Life now. Give it time.

Jumplion
Gone Gonzo
Posts: 2947
Joined: 10 Mar 2008

Codgo:

fluffylandmine:
I believe some people need to visit the 'misconceptions of PC gaming' thread

That thread should have been stuck at the top of this forum to help educate some people on here, you really see some plain stupid comments coming from some people.

Admitedly, though, If you're pumping up your PC for Crysis that's basically the equivilant of buying a PS3 for MGS4.

Danny Ocean
Gone Gonzo
Posts: 1471
Joined: 28 Jun 2008

Read my lovely, lovely thread. Misconceptions about PC gaming.

Anyway...

shatnershaman:

A cell processor can make graphics? What?

Methinks so, I do believe that the consoles work on the principal of sharing resources. The RAM can be used by any part, the stream proccessors can be used by the cpu, and the cpu can put it's weight behind the GPU if needs be.

Don't quote me on that, though.

CriMs0nC0bra
Copy Clerk
Posts: 58
Joined: 22 Feb 2008

Everyone I talk to complains about PC gaming because you have to pay tons of money to upgrade every few months. Am I the only one that never had a problem?
I bought my first PC for gaming in 2003 and I was able to use it til earlier this year when I upgraded for the first time to a new PC.. The only upgrade I ever did on the old PC was added an extra stick of RAM, for like.. 50$?
And I played every game up til that point (eh, never tried crysis but then again, i never wanted to) without any real problem.

I guess they forget that they also have to buy a new console every few years if they want to keep up, so it's really the same deal.
Yes, you can keep your old consoles and keep playing games for that one just fine.. but you can also keep your old, dated PC and keep playing the games that run on it fine as well.

There is no difference aside from the PC being capable of upgrading, where consoles may seem to last longer.. but in the end, they need to be upgraded as well, for another full price.

labrats5
Anonymous Source
Posts: 1
Joined: 22 Aug 2008

Just browsing these comments shows me that (as usual) everyone is overlooking the true killer feature of PC gaming, and the reason why, assuming enough corporations get their shit together, it can take over:

The hardware is basically free.

You already own a PC. Everyone does. It isn't like consoles where you have to spend $400 dollars on specialty hardware. You don't have to purchase gaming hardware, because you already own the hardware. Please read the rest before you flame me.

There is this weird notion that you need crazy top of the line hardware to play games. That for some God-given reason gamers need to upgrade graphics cards every 2 years. It is just assumed to be that way because that's the way it's always been. Well actually it's a pretty recent thing.

Before 3d, any somewhat modern PC could play any modern game. The original Doom, for example, ran off of anything. Point and click adventure games ran off of anything. Heck, going back all the way, text based games ran off of anything. This premium hardware BS is a fairly recent thing. I'm not sure if Myst or wing commander is to blame, but the culture of 'graphics first' grew to define the PC gaming world. And it's killing PC gaming 10 times faster than piracy ever could.

But according to this article (and what I've known all along), graphics aren't going to be the driving force behind the games industry going forward. Community based games, perhaps even browser games, will dominate, quickly eliminating the PC's two biggest impediments: piracy and the graphics culture.

Spleeni
Press Junketeer
Posts: 427
Joined: 5 Jul 2008

It's all the cursed porn on these devil boxes. There's no way to have the evil infest you on the PS4!

Rath709
Copy Clerk
Posts: 124
Joined: 18 Mar 2008

Practically everyone has a PC or laptop, but does everyone have one capable of running Crysis at full spec? Hell no. And is everyone willing to shell out for one when they can get a console that will run similarly high end games for a fraction of the price?