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Paperboy Posts: 18 Joined: 13 Nov 2007 | |
Paperboy Posts: 27 Joined: 18 Nov 2007 | Indigo Prophecy - About 2/3 of the way through the game I had all but put it on my Favorite Games of All Time list. Then the plot took a sharp shit turn straight into shit town and plunged 10,000 feet down into a shit chasm. I really couldn't believe how quickly the game became so awful. |
Anonymous Source Posts: 10 Joined: 3 Dec 2007 | So many Mass Effect To name the bigger titles this year that have been on the waiting list and then after getting and playing them, just looked out the window with dismay. |
Paperboy Posts: 37 Joined: 5 Dec 2007 |
People were saying the same thing about Halo 2. I think that in most cases, you can only be disappointed if your expectations are too high. |
Anonymous Source Posts: 3 Joined: 15 Dec 2007 | I loved Vampire the masquerade Redemption for its online story telling... |
Copy Clerk Posts: 86 Joined: 31 Dec 2007 |
how the hell can can u be dissapointed with orange box ?u r a console gamer i presume ? |
Paperboy Posts: 48 Joined: 30 Dec 2007 |
Wow...so what does please you? Anyway, as far as my let downs go... Metal Gear Solid 2 was great for the first twenty minutes until you made it to the Big Shell and found out that you were no longer Solid Snake and in his place was the gay elf rejected from Lord of the Rings. I felt like I had gone to the club, danced with a girl, got her to come 'round to my place and then got majorly cockblocked. Medal of Honor: Rising Sun got a lot of praise when it came out,and I do remember a time when I saw what seemed like a billion commercials for it. But the game itself was a disappointment and took the elements that made the previous ones fun and buried them in the sand. No, EA, I'm sorry, but wondering around the jungle in the middle of the night with several endless paths and only one of them being the right one is not my idea of fun. The Halo series. When the first one came out, it recieved great reviews and was hailed as the greatest game of all time. When the second one came out, it recieved great reviews was hailed as the greatest game of all time. When the third one came out, it recieved great reviews and was hailed as the greatest game of all time. (See a pattern, anyone?) After playing the first one, I said to myself, "I've played this game before...It was called Turok. Or was it Medal of Honor?" To me, the Halo series never lived up to its own hype and each game (as Yahtzee has pointed out) has been done before and better by someone else. Here's an obscure one for you: Earthworm Jim 3D. I loved the first two games in this series, but this third one killed it for me. It was a rushed game that had development problems, and there are even screencaps and level designs that were released as press material that never ended up in the game. In fact, the levels shown on the back of the bloody box aren't even in the game! Horrible let down of a wonderful series. |
Paperboy Posts: 26 Joined: 29 Dec 2007 | Oh I know for me, |
Copy Clerk Posts: 124 Joined: 7 Nov 2007 | Assassin's Creed - All I wanted was for them to stick to their name, and actually make an Assassin game. Instead, we get Dynasty Warriors with free-running. Aside from that, a good year all round! |
Paperboy Posts: 12 Joined: 28 Dec 2007 | Hmm... TF2 - just won't click with me. HL2:ep 2 - still haven't beaten it, don't really care enough to (maybe with a new PC?) Black - never had an Xbox, wanted it forever - finally managed to borrow it from a friend and I haven't played it more than 20 minutes. Deus Ex 2 - it actually crashed too much for me to play. Promptly gave it the finger. Super Mario Galaxy - one of the biggest disappointments ever, for me. Bought it the first night it was out, and was immediately disappointed. Apart from the sickening saccharine coated "Hearts and Stars and Rainbows" visual theme, the camera was infuriating (see "Purple coins on the Dreadnought" where you're still allowed to move in 3-D space but it's almost impossible guess which way you're going to go), and the terrible controls completely broke this game for me. From the silly "tilt it like a joystick" galaxies to the almost impossible-to-execute long jump, I was pissed either at some sickly-spiked difficulty or poor game design (or both) through practically the entire game. Metroid Prime 2 - really just rode the coattails of greatness, and I'm having a hard time liking MP3 as well. On a related note, is anyone just plain disappointed with the Wii? Even in the AAA titles, someone manages to work in some half-minded, poorly executed, nonsensical control mechanic that ranges from annoying to game-breaking. I bought a 360 back in July and already have more games, more controllers (in my family, the measure of a console's success), spent more hours playing, and just plain use the 360 more than the Wii. I'm not a graphics/technology whore (though I do like good graphics/new tech), but I wish Nintendo would go third-party so I could play their games on a modern console with a proper controller. |
Copy Clerk Posts: 62 Joined: 24 Dec 2007 | Paper Mario. This would sound weird to anyone who knows me, since I enjoy Mario games and I enjoy RPG-style games, and Super Mario RPG was one of the most fun games for me ever(at the time I played it, that is.) But that was exactly the problem. Paper Mario was built as a successor to the old Super Mario RPG and it had practically nothing that I enjoyed from the original. It's not even that I think it was a bad game--I still enjoyed it to some extent. It's just that it wasn't at the level I'd hoped. Mind you I was just a wee lad at the time, I'd never even played an RPG before then, and my standards are considerably higher now, but I don't think I've ever felt such disappointment in a game since then. It did teach me a lesson about anticipating the soon-to-be-released games on my Christmas list to be the next BEST GAME |
Beat Writer Posts: 209 Joined: 17 Dec 2007 | Odin's Sphere. Yeah, that's right. Odin's Sphere. That game that RPG enthusiasts gushed over, critics spooged on, and generally everyone else heralded as an underappreciated gem. It was shit. Ok, maybe SHIT is too harsh a word. To be fair, the game was very PRETTY shit--when, of course, it wasn't having a sugar-coated, cel-shaded, hard-core amount of EPIC SLOWDOWN during boss fights. It was well told shit--the storyline was an interactive fairy tale with very good writing, yadda yadda. The gameplay sucked BALLS. BALLS. This is basically the entire game: You play five or six levels with one character, fighting waves of progressively harder and harder enemies through a variety of circular battlefields with different backgrounds in them and grow sheep that you can kill and eat. Once you beat those five or six levels, and the bosses within, guess what? YOU CAN DO IT AGAIN. AND AGAIN. AND AGAIN. The game repeats itself FIVE TIMES. Five times, over and over again--the same enemies, the same bosses, the same everything, just in different orders and with a few different attacks. That's the entire game--it was repetative, and the battles were mostly just button-mashing made pretty. Fuck Odin's Sphere. I was looking forward to some sort of incredible RPG experience and instead I got treated to Final Fight with a Rabbit. |
Press Junketeer Posts: 404 Joined: 20 Sep 2007 | Hellgate London: It's like fighting dust bunnies in a closet using a small car. Add some urinating on Monty Python on top of that and you got the game. |
Anonymous Source Posts: 5 Joined: 1 Jan 2008 | Im going to have to go with Sonic 360. The LostSkeletons long painful post makes a fine example of where we original sonic fans lie. Sonic was the character I first chose a console on. I stood there as my parents said, "which video game system do you want." I chose the genesis because after about 10minutes of playing Sonic the hedgehog I was a speed stunt ring grabbing addict. I had my gripes about Sonic Adventure but as a first step into 3D i overlooked them. I did not however like the story...at all. Transplanting sonic into a kid friendly anime town made me feal like I was watching cheap episodes of "dat new anime." Sonic Adventure 2 kicks this up a notch by adding Vegeta("Shadow"), and a giant cast of characters I care nothing about. All the while removing emphasis from playing as sonic...and expanding about sonics character and abilities. The release of Sonic heroes really drove the nail in the coffin for me, and I ignored shadow the hedgehog. Sonic 360s original screens of just sonic running through beautiful environments and smashing the occasional baddies, accompanied by claims of getting back to the roots from sonics creator showed promise. Instead it was a clusterfuck of characters and garbage physics. Bioware being sourced for the Sonic RPG is its greatest hope, as Sonic Teams seems to have lsot dickall of an idea of how to make a sonic game. Maybe more time should be spent on physics and camera tweaking, and less time should be spent on a new mysterious hedgehog witha superform. It seems its going to take 3rd party dev teams to make a good sonic game. Theyll have thier work cut out for them since Sega has spent so much time dragging the franchise through the mud. Ill just have to program my own damn sonic game someday |
Paperboy Posts: 20 Joined: 17 Jul 2006 |
Huh? I admit I haven't played any Dynasty Warriors games in years, but I don't recall it being anything like the Assassin's Creed I've played. I've generally surprised single enemies with the hidden blade and run away, unlike in Dynasty Warriors where I played essentially a human weed whacker. This year, very few games have disappointed me. Maybe Oblivion: game of the year edition because it didn't deliver what I want from a roleplaying game. Last year I was disappointed that I never really got into Zelda: Twilight Princess. Final Fantasy XII was a disappointment and has kind of turned me off of FF games. Jade Empire was lacking something, hopefully BioWare will carry some of their Mass Effect brilliance over to Jade Empire 2. |
Paperboy Posts: 32 Joined: 3 Jan 2008 | Harvest moon Rune factory was a real mess up for me. It looked like all the fun of harvest moon and final fantasy had finally collided, but much to my surprize I was met with a slow system of waiting around fishing every day. The courtship part of previous harvest moon games had been all but removed and you had to get special permission to enter every cave. I tried to push through for a few days hoping the game would brighten up. It didn't and currently sits on my bookshelf in it's box, probably never to be opened again. |
Paperboy Posts: 32 Joined: 28 Dec 2007 | Yeah Assassins Creed was nothing like it was expected, nothing but repetition and hour long conversations with dead guys... and no ending. Sorry but a sequal of repetition and hour long conversations with dead guys isnt gonna have me waiting again. Dead Rising i thought would be good, but its gotta be the only freeroam game that gives you no time to do ANYTHING! Godhand... Who would have thought a game about PUNCHING PEOPLE! would be such a cheaply built piece of wank? The idea of Resident Evil on the Wii... omgzz are we gonna get something new and exciting!?!? Infact the Wii itself and all games out for it dissapointed me, and continue to do so |
Paperboy Posts: 14 Joined: 2 Jan 2008 | Battle For Middle Earth II just was boring to me after the epic battles in the first. Killzone made me want to throw it in a blender. Those ones stick out to me. Note: I pray that Killzone 2 can live up to the hype and be a great game. EDIT: Mass Effect is there as well, the only part I enjoyed in it for the entire game was Wrex's lines. |
Editor-in-Chief Posts: 677 Joined: 21 Nov 2004 |
I'm right there with you. The first half was fantastic. And then all of a sudden ... wtf?? People who'd never met were all in love, etc. I was disappointed at that. But for the first half, I still rate it highly. There's a whole lot of what might've been wrapped up in Indigo Prophecy. |
Paperboy Posts: 13 Joined: 5 Jan 2008 | UT3: customization was pretty weak, vehicles felt uneven, and everyone looks like a gears of War reject |
Anonymous Source Posts: 10 Joined: 12 Oct 2007 | Red Steel |
Copy Clerk Posts: 53 Joined: 22 Dec 2007 | Call Of Duty 4: I expected something special but it was average at best. With bloody stupid mechanics i.e. infinite respawns and locked doors that only ur team mates can open (without keys) UT3: I loved the original UT not some half assed abortion of a game. |
Paperboy Posts: 15 Joined: 5 Jan 2008 | The Elder Scrolls III, just didn't get the awesomeness feeling as some other did. Online was OK, just expected more. |
Anonymous Source Posts: 2 Joined: 5 Jan 2008 | Assassins creed was a let down because it had no ending ""we'll be back for you mr.miles" and he dose'nt come back.I feel so lonely all alone with the animus. |
Muckraker Posts: 285 Joined: 12 Sep 2007 |
It is at this time that I would totally obliterate you for hating Odin Sphere, but you are not worth the time. On a side note, this topic of mine has gotten a lot of replys. Good to see my topics are still some of the best. |
Copy Clerk Posts: 102 Joined: 5 Jan 2008 | Halo 2 and Halo 3. Halo 2 mainly because that its baisically halo 1 with duel wielding and better graphics. You can go through and match up levels from halo 1 and match them to halo 2. Also playing the arbiter was just random. Finally, the ending, i payed 55$ for a game that took 5 hours to beat and left me with nothing to show for it. And as for halo 3, i loved it, untill i beat it on legendary mode *SPOILER* and u find out that master chief is alive. Sorry but i thought his death was the best way to end it, been saying it since i found out they were making it a trilogy. |
Copy Clerk Posts: 55 Joined: 26 Dec 2007 | Zelda:Twilight Princess (GC) Sure, it's a good game,it has good gameplay etc. etc...., but I'm really disappointed about the difficulty, you can easily beat the game with three hearts and the bosses are constantly exposing their weakpoint,waiting for someone to kill them. The game has it's moments,and is,in my opinion,worth playing,but something like a hard mode would have been a good idea. |
Copy Clerk Posts: 65 Joined: 7 Oct 2007 | Super Paper Mario I loved the other two Paper Mario games with a passion. Their humor, their storyline, most importantly their game play. I enjoy turn-based combat every once in a while and these games did it perfectly. When Super Paper Mario was announced to be an Action game with "RPG Elements" I was crushed. That was it's biggest flaw, in my opinion, but the games storyline was subpar and its humor was entirely lost about half way through the game. That's not to say, for an action game, it's bad. But I wanted, needed, a RPG game and didn't get one. |
Paperboy Posts: 24 Joined: 5 Jan 2008 | I was slightly disappointed with the complete absence of ANY kind of dungeon-puzzles in Eternal Sonata. The game itself is good, minus two annoying voice actors and the dungeon simplicity. At least it gives me the option to listen to voices in Japanese if I get that tired of it. Soul Calibur Legends. I probably should have known it'd be bad in the first place, as I don't recall seeing any actual GOOD fighting games on the Wii yet. The game just feels like a hollow cut-out of a standard adventure game, minus all the fun parts and interesting dialogue. |
Paperboy Posts: 21 Joined: 7 Jan 2008 | Phantasy Star Universe, paying two bills to play on-line, story mode is mandatory to unlock free mode/multiplayer, having to be human in story mode. Good game though... |
Gone Gonzo Posts: 2586 Joined: 23 Dec 2007 | Star Wars Empire at War |
Paperboy Posts: 17 Joined: 7 Jan 2008 | I would definately have to say that the biggest video game letdown for me was Halo 3. As a fan of the previous Halo games, it was not at all what reviews made it out to be. I mean sure, it had great graphics and had fun new weapons, but so does every damn game produced since the realease of the PS3 and Xbox 360. I loved the original Halo, both single and multi-player. It was fun, yet challenging, and the plot was probably one of the most original of any game I've ever played. Also, it had a good replay value; I was able to play through the game several times (on different difficulites) and still found it enjoyable. Also, the multi-player was great. The variety of levels, usable tactics, and relatively balanced weapons was enough to make me love it. Halo 2 was a different story. Although the plot was basically the same as the first Halo which became slightly irritating, I did like the fact that you were able to play as both human and Covenant forces; it gave the plot more clarification, and gave more insight into both race's perspectives. Also, this mixed up the game in a good way; you weren't always constantly in the kill-all-aliens perspective that comes with every single Sci-Fi shooter game ever made. Ever. I found it nice to, every once and a while, kill some marines, seeing as whenever they're on your side they're colossal morons, and I constantly get irritated with them. I also thought that the multi-player was great. Although some of the maps were the same as in the first Halo, they added new, interesting maps that I loved. I enjoyed having friends over to play, and creating new inventive ways to cause mass destruction. After all this, I was expecting Halo 3 to be phenomenal. I was, however, gravely disappointed. One major thing that annoyed me was the constant interruption of the game to flashbacks (for lack of a better word) of Cortana and the Gravemind. I thought that the plot was somewhat different, but I didn't find myself having fun playing through the game. It just seemed to me like they copied and pasted levels from the previous Halo games. My favorite level was probably at the end, driving in the warthog to the ship as the ring is exploding (if you're seeing the copy and paste from the first Halo, you aren't the only one). One of my favorite things about the game though was the gravity hammer. I had the most fun running shop with it I've had in a while. I still have yet to play the multi-player but for some reason I don't think I'll have as much fun as I did in the previous ones. |
Gone Gonzo Posts: 3235 Joined: 2 Dec 2007 | Just played Lost Planet. Went in with low expectations and went out wanting to throw it at the wall if it wasn't a friends game. Reasons for its suckiness: -All the characters suck. I couldn't connect with one. I actually wanted them all to die. |
Copy Clerk Posts: 62 Joined: 7 Nov 2007 | Sherlock Holmes: The Awakening This game had so much potential. I don't know who I am anymore |
Digital Darwin Posts: 27 Joined: 11 Jul 2006 | I've started (and set aside, and restarted, and yawned, and started again) Oblivion over a dozen times since its release. And I'm just not feeling those hooks dig into my skin. Maybe a part of me is trying to save me from myself, since I'd already lost hundreds of hours to Morrowind and company, and my brain won't let me commit. |
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i also miss power stone... in any case as for disappiontments Halo 2, it's a fun game and co-op is still great, but i bought the X-box for that game and I'm like the only person in the world that thought it was meh and liked half-life waaay more... least i got ninja gaiden and DDR...