Topic Index
Poll: Boring games


Do you find most games miss the point? (The point being fun)
Yes
64.3% (18)
64.3% (18)
No
35.7% (10)
35.7% (10)
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Booze Zombie
Press Junketeer
Posts: 355
Joined: 8 Dec 2007

I don't know if anyone else thinks this, but is the world full of boring games?

They seem to be everywhere, ruining my standards. For instance, Oblivion... Praised by most, hated by me. Why? Boring combat (you can't even fireball someone's head off), the game is Numbers Meets Repitition: The Game.

There are no exciting moments of dismemberment, no hint of any real necromancy magic, the story is bland and everyone sounds the same and looks like putty. Plus, no matter how many times I punch a begger in the crotch, he doesn't fallover crying. Also, guards magicaly knowing where I am is annoying.

But these games annoy me mostly because I remember real fun... Duke Nukem 3D, Ark Fatalis, Max Payne, Neverwinter Nights, Metal Gear Solid 3, Fallout and The Orange Box. In the order in which I obtained them.

You see, I find myself sitting around playing games that aren't bad... but they don't make me think "Hey, this is like sex", either. Maybe because I've never had sex, maybe because the games aren't good, I don't know.
The point is, I want to know if other gamers feel like this; and if you're bold enough, if you could make the "ultimate" (the term is subjective) game, what would it be?

To get the bold people motivated, I've brought a wig along... woops, wrong bold.

My "ultimate" game would be Arx Fatalis's combat and spell system (headshots and all) meets Neverwinter Night's depth and Oblivion's map size and graphics, with some competent enemies, loads of spells, weapons and armour and no class system, just skills. Not to mention a powerful and awe inspiring story. Oh, and hitboxes. Crotch shot!

Heh, heh.

hickwarrior
Beat Writer
Posts: 151
Joined: 7 Nov 2007

I haven't played games alot last time, but i think mumorpgers are the worst of the 'games' out there. They aren't even games, you just do something, being pimped with equipment and all, but in the end, it feels like you have to take 'this job'. Maybe it's the same like pokemon, but that game knows how to make it generally fun.

Maybe there should be some innovation in that scene, one that will involve alot more action and is fun for all of us. But i doubt we'll see that.

Also, the point of a game is amusement, but for me it doesn't seem there. It just seems only realistic stuff= good and that's that. Maybe they(developers of whatever game should think what fun is again.

Booze Zombie
Press Junketeer
Posts: 355
Joined: 8 Dec 2007

Well, I like to mix it up a bit. Realism in a fantasy setting. Arx Fatalis, for example.

People died depending on where you hit them. E.g: If I fling a fireball at goblin's head, his head comes off. And judging by the speed at which I threw that bloody thing, that's about right for a realistic death.

Fantasy, meets hitboxes, meets huge selection of spells and weapons and a good story = Good game.

But I get the feeling I'm repeating myself now, oh well.

Only good mumpuncher I can see coming along is Age of Conan, yes it's got a little bit of a grind, but once you're done, it looks as if you'll actually get something in return for your time spent. PvP action, angry people and a castle... SCORE!

Ownagecake
Paperboy
Posts: 23
Joined: 4 Dec 2007

A good game for me is a game that I can play long without getting bored so that's why my favourite series are The Elder Scrolls, Baldur's Gate, Icewind Dale and Fallout. Mostly because they have a LOT of content, routine kills a game for me.

Most of the game nowadays completely go off the track (missing the point...) for me. Mostly because EA took over every damn company, they release their games way too early, so the story is short, the game is buggy etc. Then they make shitloads of expansions and expect you to buy them.

hickwarrior
Beat Writer
Posts: 151
Joined: 7 Nov 2007

Think i haven't thought of my most favorite game.

That would be one that combines platforming puzzles and good action-based combat, where you actually have to use your head, unlike mario. admittedly, mario is more about that platforming thing.

Anyway, maybe it's because of the stupid epidemic, like yahtzee mentioned. which is unfortunate, and allthough everyone has specific tastes, it seems everyone lost the sight of the fun-man. Maybe mtoo, because i'm planning on saving up for pokemon. Or maybe i just like it.

ilves7
Copy Clerk
Posts: 92
Joined: 7 Dec 2007

yea, i wasn't impressed with oblivion after playing morrowind... it just seemed much more blah than the previous incarnations even though it looked prettier. Bioshock was fun because of the varied methods of destroying enemies but even that got a little old at the end when you realized you can literally just walk around with a wrench and whack people to death because it really doesn't matter how many times you die since you respawn everytime, the only deterrent on that was walking back to where you were.

hobartuk
Copy Clerk
Posts: 55
Joined: 7 Dec 2007

i think the most boring game i've ever played was soul calibur 2, which just had the same fights over and over and just bored the living hell out of me

TankaX
BANNED
Posts: 62
Joined: 6 Oct 2007

Hey,

Games tend to start out fun or end in fun but throught out the game is gets boring as hell just either doing the same thing over and over again or it's just not fun anymore just mostly setting real life things to do... but we forget we play games to escape reality not to just experience it differently. Like WoW was fun when i first got it but then it felt more like a chore becease untill you hit 60-70 you can look totaly kick ass or strong but the most annoying thing is consistly grinding. Games are getting the fun concept sometimes but others completely missed it(Crackdown) but one in awhile there will be a game that the lord said and it was good(Portal).

From, TankaX your friendly gamer

The Irrelevant Gamer
Muckraker
Posts: 301
Joined: 15 Nov 2007

Some games definitely miss the point of being fun, but I'm not sure about most. The problem is that different things are fun for different people. Some people enjoy MMOs, but I find them to be the most tedious examples of slog in the industry.

On the other hand a lot of people find the repetitive nature of fighting games to be extremely boring, but I love fighting games.

To actually describe my dream game I'd have to post a design document, but that would be a little long for the forum. I will say it would be a fantasy RPG with visceral combat, free running and roaming, a stealth system on par with the Thief games, a great story, and memorable NPCs.

Primeginia
BANNED
Posts: 36
Joined: 6 Dec 2007

World of warcraft. enough said.

stevesan
Muckraker
Posts: 297
Joined: 31 Oct 2006

Games will probably never be like sex..but that's ok - nothing really is.

Ultimate game? Hmm..some combo of Tetris and Doom. Like maybe every time a line clears, it explodes in a mess of gibs and a shotgun sound plays.

Senor Pantz
Paperboy
Posts: 35
Joined: 8 Dec 2007

I miss the games of the late 90s and early 2000s. Freespaces, Fallouts, Baldur's gates (i didn't like icewind dale), system shocks, Homeworld (and cataclysm). Is it me, have my tastes changed? or were games better back then?

TheKittenStrangler
Copy Clerk
Posts: 60
Joined: 9 Dec 2007

Get BioShock or Zelda: Twilight Princess. Those are personally my 2 favorite games and I think you'll find them to be fun.

hickwarrior
Beat Writer
Posts: 151
Joined: 7 Nov 2007

kitten... This is just a topic to discuss if games are beginning to become more boring and why or why not. Please stick to that.

Allthough, maybe i'm a hypocrite >.>

TheKittenStrangler
Copy Clerk
Posts: 60
Joined: 9 Dec 2007

Well.....I thought I was on topic. fine I;ll say something else :P.

I see what you're saying, the games these days are getting a boring but I think it only reaches out to one genre, Shooters. It's because most game companies these days are noticing that shooting games are getting the highest sale rates so they're all making shooting games. Only problem with that is all these companies that are making shooting games are using up the little amount of ideas to use. So its getting hard for the companies to come up with new ideas to make these games interesting. They're all becoming the same. Basically every shooting games these days have slow motion which gets boring after the 100th time. And there are alot of World War 2 games coming out which are all literally the same. I mean some shooting games are different like Resident Evil 4 with the first ever shoulder view or Shadowrun using all of these cool new power ups etc but basically most shooting games are becoming the exact same just different storylines.

Is that better?

soladrin
Muckraker
Posts: 237
Joined: 9 Sep 2007

i agree.. havent had a really good game for like the last 3 years...

im still playing ut 2k4, warcraft 3 and fallout occasionaly

rawlight
Copy Clerk
Posts: 93
Joined: 11 Sep 2007

TheKittenStrangler:
or Shadowrun using all of these cool new power ups etc

Woah woah woah, did you just use the words "cool" and "Shadowrun" in the same sentence?

Fifty lashings for you.

I think games are getting boring and I lay the blame on the shoulders of the big, stupid publishing companies. I think Bioshock is a good example. The game had the potential to rock hard. I thought the first couple of levels are great, but then it just tapers off: less scripted encounters, no new mobs, environments start to look the same, etc. Don't even get me started with the ending. If you thought the ending was good, then I don't think we can be friends. It was just unspeakably bad, the boss fight was easy, the ending video short and nonsensical, what possible redeeming qualities does it have?

I think all that could have been avoided if the game wasn't rushed to market. It was simply not finished. I would bet you anything that the decision was made to release Bioshock before Halo 3 in order to boost initial sales. Games need to be released when they are done, not when the corporate overlords demand it.

Damn Dirty Ape
Beat Writer
Posts: 179
Joined: 10 Oct 2007

signed to boringness.. I'm currently replaying old games. The fact I enjoy sim city classic now and then more then any next gen game speaks for itself.

PurpleRain
Gone Gonzo
Posts: 4240
Joined: 2 Dec 2007

Gears Of War anyone?

ZippyDSMlee
Press Junketeer
Posts: 435
Joined: 1 Sep 2007

rawlight:

TheKittenStrangler:
or Shadowrun using all of these cool new power ups etc

Woah woah woah, did you just use the words "cool" and "Shadowrun" in the same sentence?

Fifty lashings for you.

I think games are getting boring and I lay the blame on the shoulders of the big, stupid publishing companies. I think Bioshock is a good example. The game had the potential to rock hard. I thought the first couple of levels are great, but then it just tapers off: less scripted encounters, no new mobs, environments start to look the same, etc. Don't even get me started with the ending. If you thought the ending was good, then I don't think we can be friends. It was just unspeakably bad, the boss fight was easy, the ending video short and nonsensical, what possible redeeming qualities does it have?

I think all that could have been avoided if the game wasn't rushed to market. It was simply not finished. I would bet you anything that the decision was made to release Bioshock before Halo 3 in order to boost initial sales. Games need to be released when they are done, not when the corporate overlords demand it.

I agree 100% bioshock is unfinished and hell even if it was the whole focus of it is wrong, quickly made cash in titles suck I am a FPS fan and all I see now a days are poorly deved gun and run clones with watered down RPG elements for good measure

TheKittenStrangler
I like slow mo some times all of jaurez dose it right, fear dose it so so it can be a generic gimmick along with just about anythign else tossed into poorly thought out FPSs.

PurpleRain
I swear I am having nightmares of a gay themed version of chocolate rain because of your name >>

anyway not played gears in full yet goign to soon tho,I think like some trying to be different shooters it gets some things right and some things wrong.

Copter400
Gone Gonzo
Posts: 2099
Joined: 14 Sep 2007

Making a fun game is the single most easiest thing any game developer needs to do. This is due to the fact everyone has a different interpretation of fun. Some people think bungie jumping is fun, despite the fact that it should be renamed to virtual suicide. Some people think cricket is fun, even though it is a game that includes rules for 'day-long' test matches. Some people think math is fun, but this might be an urban legend. Even Fire Warrior, a mediocre FPS by everyone's standards, can be at time's fun, especially when you get your hands on the melta cannon.

I am also one of those strange alien beings who find moomorpugers fun. All of the grinding gives me time to think, an activity I enjoy immensly. Of course, that doesn't mean I want a game where I grind for infinity, and it had better have some damn good combat if it knows what's good for it.

Also, Mr. Zombie, no offense, but the game you just described ranks up on the same level of attainability as moving the universe to a warmer dimension.

Booze Zombie
Press Junketeer
Posts: 355
Joined: 8 Dec 2007

I know, Copter, I know.

But, there's something odd about me. I like the thought of Overlord in Neverwinter Nights with a class system, I like the thought of being able to do what I want in a game.

You guys ever play Arx Fatalis? It is the only RPG I have ever played that felt... fun. The spells work, the weapons, armour and item combining system work.

You could take heads off with fireballs, summon demons and then have to control them. Dismemberment, a strange spell casting system... and when you killed shopkeepers, you could loot their shops (provided you found the key to their crates, or had a lockpick).

I felt happy for the first time in ages... but that was 5 years ago for me.

Now, all I want a truly free game. Where I can be what I want (class system or not). Necromancer, Vampire, Zombie, BOOZE ZOMBIE, Soul Eater, Space Time Manipulator.

I remember having a day dream about a game like this: It has the main character falling through the universe, selecting how he will exist and when he will exist, through a RPG game interface.

Imagine falling from Pluto, downwards towards Earth, pausing as a voice confirms various selections you make. Face, clothes, starting skills, personality. When you make the final selection, you enter the world via stratigic placement by the galaxy. E.g, if you choose to be a gun slinging, criminal bastard, you'll wake up in an alley with some muggers just over the way.

Damn, have I been wittering on? Oh well, hope it didn't sound too bad.

hickwarrior
Beat Writer
Posts: 151
Joined: 7 Nov 2007

TheKittenStrangler:
Is that better?

That kind a way, yea. But it's generally spoken why games are boring. Maybe it's because of the clones stanking up the market(that should be quoted, but why should i? i'm lazy.), which makes it easier to get bored...

It really is a shame that almost no one innovates, or waste the potential of a innovative game, Which is what seemed to have happened with kane&lynch. Please don't digress guys, And oh yea, haven't played kane&lynch, won't do that in the near future.

the thing is, games seem to be a lot easier than in those old days. It's almost insulting how easy games have become. Maybe that is why ninja theory got ninja gaiden? I heard that game is hard.

Maybe it's because we know what we are dealing with in the genres and have grown alot of experience, so other games that are exactly like the other one, including difficulty will seem easier, by a ton. Which is pretty sad.

Maybe that's why nintendo still exists. Even though gaming is becoming easier, they find ways to make games fun, without the difficulty in the old days. Maybe it's because lord looked and said it's good, but all sillyness aside, nintendo should live on the way it is now.

Maybe it's because of those deadlines that have to be made. Maybe they should look in their sacks of money and reconsider that, like someone else said in this thread, deadlines kill good or innovative games. And that is another reason why gamers should hate hypes.

PurpleRain
Gone Gonzo
Posts: 4240
Joined: 2 Dec 2007

How come Dynasty Warriors has so many sequles including Gundam and Samuri ones too. Where'd they get their money from?! The games are so boring. Repertition up the arse, but after games like Kingdom Of Heroes came out, the games fighting system and fights just got boring as a whole. Hit the enemy till they die. They made up all these tactics things but it still sucks and is the same old thing. The fun went out the window halfway through number 1.

hickwarrior
Beat Writer
Posts: 151
Joined: 7 Nov 2007

well, gundam is a popular anime serie, so go figure.

Dunno about dynasty warriors. by what dev were they developed?

shinbo
Anonymous Source
Posts: 4
Joined: 10 Dec 2007

I too am saddened at how recent 'RPGs' offer more style than substance, the crucial element of such games (substance, not style). I mean, Oblivion was a very pretty game with a nice big world, but after playing through it once I uninstalled it and never touched it again. One can only hack at enemies repetitively with his sword or fire off generic projectile spells so many times before it gets completely ancient. When that forms pretty much 80% of the game's content, you know you've hit rock bottom.

raankh
Beat Writer
Posts: 138
Joined: 28 Nov 2007

MOST games missing the point, no I wouldn't say that. Many games, yes, certainly. I'd say about 65/35, with the majority of games being fun. Of course, I avoid a lot of games that seem crap (ie games licensed off movies and animes). I might be missing out on some goodies, but on the whole I'm rather satisfied with missing some but having a majority of positive experiences.

 
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