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Favourite TYPE of weapon in FPS?

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HMD
Anonymous Source
Posts: 2
Joined: 5 Jan 2008

I generally like medium range sniping combined with stealth play. Mainly in the battlefield games. Running up with a automatic can be all fun and games as well but i never like playing styles that are "line holding" and never yields more then say max 3 kills in a streak due to the accumulated damage you take. However the best kill is always the melee kill. Especially in the BF games where the melee is instant kill.

excessum ado
Beat Writer
Posts: 190
Joined: 27 Dec 2007

THis may sound odd but If available I love a good blade like a katana or knife. It so much fun to kill someone with one of these when they have a gun because you know the odds were pinned against you but you still won. Secondly I would have to say a revolver. Im not sure what it is about these weapons they are just too cool.

TW Darken Ender
BANNED
Posts: 4
Joined: 4 Jan 2008

Pistol + Sniper. All you need ^_^

Pistols are always so underrated in games. For example in CoD4 the Desert Eagle is one of the best guns in the game!

GrandBoy
Paperboy
Posts: 26
Joined: 10 Oct 2007

TheCrimsonPunisher:

yourself:
I really love snipers and camping.
It's effective and really upsets people.

Nobody likes a camper

Nobody likes YOU.

Most sniper haters cant snipe, so that says alot about you. And yes Im aware that ill recieve tonnes of hate mail, but its my opinion so go complain to your mum not me.

Snipers are frowned upon due to the fact that you have to camp to use one normally. Whereas my sniping involves (on CoD4) running around with a Dragunov and G36C (for those that dont know a Perk called Overkill lets me do this and yes you guessed it, i use Overkill)
whilst halting when i feel like it to scope the area out. Then PING as i blow a hole through an approaching OpFor soldier because he is sight impared and cant see me from 2 foot away. Aaaahhhh, such enjoyment.

Though snipers have always been a campy gun,
I think my alternative is so much more fun.

GrandBoy
Paperboy
Posts: 26
Joined: 10 Oct 2007

TW Darken Ender:

Pistols are always so underrated in games. For example in CoD4 the Desert Eagle is one of the best guns in the game!

I have to disagree there, on multiplayer they are LETHAL, so much so that i beat 3 mates of mine by myself using one with DOUBLE their score.Online however they are not a better substitute than say an AK74u or a MP5 at short range. The DE seems to have a habit of missing for no reason online unfortunately and though its a good gun i wouldnt run around with it when theres much more better alternatives (plus 21 bullets gets you only a few kills).

hbomb
Paperboy
Posts: 27
Joined: 3 Dec 2007

Any close combat tool, like the crowbar. Blunt objects seem to have a way of dealing with every situation. Although if there's any weapon that nails bodies to walls when you kill with them, they're always nice. Like the Penetrator in F.E.A.R. Or the crossbow in Half-life 2. Hearing that breathy sound that come along with stapling someone to a wall seems so satisfying.

Quinn Davis
Paperboy
Posts: 19
Joined: 6 Jan 2008

Ever since Doom the first, in any FPS, I love the shotgun. Don't know why, perhaps I was one in a past life? Either way, I can't begin to describe the delight in closing swiftly with your opponent like a unescapable storm front while he plinks at you in terror with his SMG or pistol or other such nonsense.

But, I have to say, for sheer humiliation factor, I enjoy getting pistol kills. It lets the other guy know exactly what you think of him. "You weren't deemed worth my sniper ammo, here, let me just shoot these M&M's at you until you die."

Larenxis
Gone Gonzo
Posts: 1864
Joined: 13 Dec 2007

1. Grenades. For obvious reasons.
2. Shotguns. Sweet memories of blasted zombies, as well as the delight of someone's body flying backwards. Just plain old awesome.
3. Gnomes. In HL2:Ep2, in the mines, you can pick up a gnome with your gravity gun that is indestructible. Unlike the melons of Half-life, nobody programmed them to break.

Scolar Visari
Beat Writer
Posts: 205
Joined: 8 Jan 2008

Im what most people would call a camper. The problem is that I dont see how you can operate like a true sniper without being labeled a camper. As a sniper I dont whore all the kills, infact I usually have about three to five minutes between each shot on larger maps. A single good sniper can easily lock down entire section of a map. So people who complain about getting killed by a sniper constantly need to remeber that hes just doing his job and doing it very well unlike the complainer. If you dont want to die then dont walk into a sniper's field of fire.

Pirate Brahm
Paperboy
Posts: 11
Joined: 9 Jan 2008

Proximity Mines.

There's something incredibly satisfying about setting a trap and letting some poor fool stumble into it.

Tuninki
Anonymous Source
Posts: 7
Joined: 9 Jan 2008

I hate shotguns, especially in CS or the Insurgency Mod for HL2.
I love pistols. Powerful pistols.

matteo123
Anonymous Source
Posts: 5
Joined: 7 Jan 2008

shotgun rules, sniper sucks. get over it.(nades are also fun, nameley nade launcher from cod4 on the m16)

josh797
Press Junketeer
Posts: 498
Joined: 20 Nov 2007

Grenades ftw! however im quite a fan of being sneaky so knifes wrenches crowbars etc. are awesomely cool. the prob here is that weapon balance varies so much from game to game. sometimes the shotty a.k.a. shotgun cant kill some one when its put to their skin and fired, sometimes it can own even at distances (prey gun with yellow ooze). anyway theres my two cents. happy? incidentally i didnt laugh too much at the silent hill review, anyone else in agreement?

Calobi
Infamous Scribbler
Posts: 522
Joined: 29 Dec 2007

for any type of weapon, i'd have to say grenades. be it a frag or incendiary, doesn't really matter. booms are always nice.

FaceInTheSand
Paperboy
Posts: 11
Joined: 10 Jan 2008

Raging bull in Vegas, or any similar weapon (Halo3 Mauler, HL2 Magnum, the pistol in Bioshock, Desert Eagles, GoW Locust Pistol, the P-11 Aqua Pistol in the later Delta-Force games).

Powerful revolvers and pistols make you feel like a cowboy, the limited ammo and rate of fire improves accuracy, and they tend to be the only weapons that give you the feeling of being powerful enough to blow a rhino's skull open. And did I mention feeling like a cowboy?

If such weapons are not available, Flamethrowers (to appease the pyromaniac inside) and Grenades/Grenade-Launchers(for majestic bounces that wipe out campers).

EdForever
Paperboy
Posts: 20
Joined: 13 Nov 2007

depends on game really

desertcombat i loved the medic/engineer character due to his shotgun
CSS i like the AK47 and the p90 and of course grenades

Anarchemitis
Gone Gonzo
Posts: 4486
Joined: 23 Dec 2007

Your average med-short range one-hit kill weapon.

downskitty
Paperboy
Posts: 19
Joined: 15 Jan 2008

I generally prefer either a sniper-type of weapon or otherwise something that is general all-purpose, the best example I can think of being the Battle Rifle from Halo. I like having a weapon that I can be effective with in just about any situation, but otherwise, give me something with range. The more, the better.

And I love using the sniper rifle up close when I can pull it off, because it pisses off others to no end. But complaining about it marks you as an idiot, because that's the whole point of having different types of guns: Each one tends to be more advantageous than others based upon the situation at hand. No one uses a shotgun at range with the expectation of scoring a kill, and you don't use a rocket launcher at point-blank range unless you're going the suicide-bomber route. There's a word for you to learn the meaning of, and that word is: Strategy.

And guess what? Camping is one kind of strategy. Me, I prefer to take one spot with the sniper, score a kill or three, and then relocate. A competent sniper is difficult to deal with, but one that is capable of always being on the move is even more deadly.

Iceman23
Beat Writer
Posts: 154
Joined: 20 Dec 2007

Chain guns, nothing is more entertaining than unleashing a hell storm of bullets on a group of enemies and watch them get torn to bits.

Sinse most games don't contain some form of a mobile chain gun, assault rifles come in a close second for their combined ability to bring someone down at close range with a hail of bullets, or at a distance with a single shot into their skull.

ComradeJim270
Muckraker
Posts: 314
Joined: 24 Nov 2007

It depends on the game, for me. Usually it's the weapon that is the most versatile. In Rainbow Six Vegas I use a G36 about 90% of the time, because even if it's not always the best in a given situation, it's never useless. I am sad about my poor, rickety fast-shooting AKM-74 in STALKER right now, because even though it's starting to jam all the time from overuse, I miss its ability to get me out of almost any situation, and how silly it looks with its grenade launcher and scope monopolizing the right side of the screen. I will have to have a 21-gun salute with a lesser weapon when it finally becomes too unreliable to use.

Halo 3 doesn't have a gun like this, so I always try to get the best weapon for the situation, and as soon as that situation changes, I get a new one. I rarely hold onto a 'good' weapon if I don't think I will use it very soon. If people are using sniper rifles, I will not hesitate to toss the sword aside for my own sniper rifle. The only exception is Snowbound (I think that's what it's called), where I'm an unapologetic shotgun whore.

I play a Heavy in TF2 because his minigun is useful against pretty much anything besides a Sniper. Again, vesatility is the big things for me, i hate getting caught with my pants down.

Games where you can carry an armory in your coat pocket are not as common anymore, but in such games I still follow this way of thinking, along with a tendency to use whatever has the most plentiful ammo. The shotgun in Doom 3, sometimes to the point I forgot I had more appropriate weapons after letting them gather dust for so long, and the SMG in Half-Life 2, except when AR-2 ammo was plentiful or really big baddies showed up.

Zyxie
Anonymous Source
Posts: 9
Joined: 7 Jan 2008

Bolt-action sniper rifles, assault rifles, and shotguns. Rocket launchers are cool too :P

[HD]Rob Inglis
Press Junketeer
Posts: 378
Joined: 8 Jan 2008

Well, I love to beat the tar out of things with axes and wrenches, guess that's why i like playing the engineer in TF2 to much, same with Bioshock. I also like to knife things, making Spy my favorite class. WWII era rifles and guns are always fun. Some more are the Plasmids from Bioshock.

conqueror Kenny
Gone Gonzo
Posts: 3769
Joined: 14 Jan 2008

i have got to say i love nades just randomly lobing one into a croud or onto the other side of the map and seeing a kill come up theres nonthing more satisfying

L4Y Duke
Press Junketeer
Posts: 445
Joined: 24 Nov 2007

Oh, and I also like 'humili-kill' weapons. Guns that leave your victim in a less-than-dignified position afterwards.

For example, pinning people to walls in Half-life 2 by their crotchs with the crossbow is pretty cool.

Meshakhad
Beat Writer
Posts: 207
Joined: 20 Feb 2008

Sniper rifle all the way.

Shotguns are useful in some situations.

And finally, there's the assault rifle. Always a good standby. If I don't know what weapon I'll need, I'll grab an assault rifle.

Cooper42
Copy Clerk
Posts: 114
Joined: 17 Jan 2008

Sniper rifle.

But /only/ if the map (SP or MP) has been designed with snipers at least partly in mind. There's no point hulking around a rifle if all you've got are twisty corridors. Nor if there are only a handful of sniping positions worthwhile.

CS is the best example. Most people who use rifles tend to just use the sniper rifle as a 'golden gun', or CS's version of a rail gun. Not that it's a bad thing - a perfectly fine use of the game meachanics. But I prefer it when sniping is actually sniping though. i.e: Very long distances.

Sure, snipers are camping guns. But there is camping and there is camping. A good sniper knows that any one spot will yield at the most three kills, probably only one, before it's time to up and move on. They'll also be looking for the least obvious spots.

Wolf, ET was pretty good for sniping, on at least some of the maps. Yet to try out the queake version.

MagnetoHydroDynamics
Muckraker
Posts: 286
Joined: 14 Feb 2008

Overpowered weapons... usually pistols in those games where (Halo, Gmod) you can snipe people from across the map (big maps like freespace06, using suit zoom in Gmod) with a freggin magnum!
Overpowered weapons... usually shotguns (halo) i mean a 8-gauge??? Thats freggin double the size of a 12-gauge! It fires 15 pellets at once! Thats like your average dual-barrel!
Overpowered weapons... usually snipers, i once played a match in Halo, where every one had a sniper with a 16 shot clip (nomally its 4) 100 bullets in reserve (normally its 24) and the shots fired but those rifles exploded like say TANK SHELLS!

Scolar Visari
Beat Writer
Posts: 205
Joined: 8 Jan 2008

A good sniper rifle to see in a game would be one of the snipers from Ghost in the Shell. Nothing like ripping a target in half from miles away.

Surggical_Scar
Muckraker
Posts: 275
Joined: 13 Feb 2008

Crossows and Bows in general. There's just something about drilling some poor sucker with a foot of solid wood and steel that's immensely satisfying.

Kompi
Paperboy
Posts: 12
Joined: 18 Feb 2008

"Small accurate automatics"
Is the world imploding from the contradiction yet?

I generally have a tendency towards high fire rates, quite possibly out of a simple quantity versus quality mindset as my general accuracy is, shall we say, not entirely satisfactory.

So in the average game I usually lean towards burst-firing the local SubMachine Gun with reckless abandon (though for some reason I didn't like the Half-Life 2 one at all.. I'm not sure why)

Interestingly enough, my preference for high fire rates usually is in direct contradiction with my secondary preference for range, or my occasional affection for pump-action shotguns.

BoBoTheBum
Anonymous Source
Posts: 6
Joined: 2 Dec 2007

I'm a hit and run guy. So, preferably, I opt for say, a flamethrower, a homing missile, or, if all else fails, a sniper rifle.

Call me a coward, if you will.

Tunaphish6
BANNED
Posts: 59
Joined: 18 Jan 2008

I like the sniper rifle for some many reasons. When using a sniper rifle, it's almost a game in itself, like Where's Waldo but with heads. You also then have the luxury of picking off enemies before going through an area so you don't get your ass handed to you. Also, if the game is advanced enough, you get the pleasure of watching the NPC's or whoever freaking out.

Shotguns are only fun when you have a bunch of on shot kills coming at you.

I hate rocket launchers. You always have a limited amount of ammo, there usually slow and miss the target and, quite a few times, I'll end up killing myself with it.

kioko9959
Anonymous Source
Posts: 6
Joined: 20 Feb 2008

I reckon that the Engineers toolbox from TF2 kicks ass
theres just something about the ability to put down dispensers and
turrets by just chucking down a toolbox and then being able to kick there asses
by just sitting down in a chair

Flopus
Anonymous Source
Posts: 5
Joined: 13 Feb 2008

Personally i like meleeing, be it with a weapon designed to do so or not

additionally i enjoy remote detonated explosives and grenades, yeah I'm a pyro but hey it's more fun then sitting around sniping

Cheeze_Pavilion
Gone Gonzo
Posts: 2668
Joined: 10 Apr 2007

The Covenant Carbine. It's the Winchester repeating rifle of sci-fi.

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