Yes |
57.1% (28) | |
No |
28.6% (14) | |
Maybe |
14.3% (7) |
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BANNED Posts: 133 Joined: 9 Oct 2007 | |
Muckraker Posts: 344 Joined: 7 Jan 2008 | Hmm, hard to tell. Of course it would be cool to explore some super-stylized futuristic Megacity, however, even with the most amazing graphics, just exploring and staring with awe is only interesting for so long. Even if you play the game as "just a civilian", you need to have some sort of goal(s), and at least some rudimentary storyline you are able to follow. Even Crackdown had this, and the game wasn't very highly regarded for it's almost full open-ness as it is. |
BANNED Posts: 133 Joined: 9 Oct 2007 | Well, like I said, once they develop that neural interface technology, it would cease to be a game and would become an alternate reality. Not a game. Not with a controller or a joystick but with your brain impulses. You raise your arm in real life and your virtual self raises his arm. The ultimate first person format. The only trouble with this is that you would feel pain too. I would not suggest it for an fps or any kind of violent game (except for maybe torture) as it would be too painful to actually experience failure and far too difficult to perform like an action hero. It would be ideal for an fpmmorpg (first person massively multiplayer online role playing game) and to play the role of an ordinary civilian. And, if you were in a hamster ball of sorts, you would get exercise while playing a video game. The only time you would need to stop is every 4 hours or so to eat. I don't think anyone could protest the lack of physical exercise or excess of laziness. Running around in a massive futuristic world like Coruscant isn't much of a fat inducing lazy fest. It's more like heaven:) now that i think of it, a much easier alternative to neural interfacing would just be infra-red emmiting dots over your skin. Transmitting movement real time instantly to your character. |
Gone Gonzo Posts: 3626 Joined: 25 Jan 2008 | I want a game open enough that I could go from being just ONE person among millions on a planet, to being in sole control of a gigantic starship. And I want to be able to take said starship back with me to the planet-level and crash it through the atmosphere and go bombing around the sky looking for a heavily populated location to land... GORGANGA! |
Copy Clerk Posts: 55 Joined: 27 Jan 2008 | A game like this would be impossible to make. Think how many AI pathways you have to make for just ONE city of the size you talk of, then think of things to do and design the inside and outside of every building. I wouldn't want to do that. NOBODY would want to do it. so it'll never be done.. also... you'd need 20 terabytes to run that behemoth of a dream game. |
Beat Writer Posts: 190 Joined: 23 Dec 2007 | I like exploration games, but i don't think i'd like to explore an ENTIRE planet. Nintendo did it right with zelda, imo. The world is large enough to beat the game without going everywhere, fun enough to want to explore everything, and small enough for it not to take forever (don't count with wind waker though. the map was huge and the boat rides were boring. i know there was a song to teleport you, but still.....) |
Gone Gonzo Posts: 1618 Joined: 29 Dec 2007 | It sounds interesting but it seems awefully hard to make. Sure in 20 years we might have enough hardware to make it but who will program it? I doubt we'll be able to fully replicate human intelligence in a computer that soon. But, I think we'll have some sort of limited virtual reality equipment by then seeing as how we've got the existing technology for it. |
Gone Gonzo Posts: 3755 Joined: 14 Jan 2008 | well if there is more too it than go to this side of the city then to the far corner then back to where you started i would go insane but with good graphics and a good story i may be intrested enought to see it thrugh. |
BANNED Posts: 133 Joined: 9 Oct 2007 | Why not have Microsoft, Spark, Bunjie, Lucasarts, Petroglyph, Blizzard, and maybe Activision team up on the project. If they do that, they'll be able to make a server large enough, engineer an affordable system, and they could just use Lucasart's new AI format. Lucasart has created interactive intelligent AI that don't run on set paths and take cover not because they're programmed to do it in a specific way, but because they don't want to die. Plus, the more people join the game, the fewer AI would be needed. If all those companies teamed up, nothing would be impossible. They would probably win a Nobel prize and a massive government contract just for starting the project. The government could help fund as it would be developing new control formats for weapon systems and the new robot warriors they've been building. Seriously, it would be completely possible if all the best companies teamed up in a massive join effort. Lucasarts has the Linux Deathstar, it would be able to handle any production needs and Blizzard, Gamespy, and Lucasarts could join their servers for the basis of the online interaction. The xbox 360 is a very good system as it is, the only bugs are the ones placed by Microsoft to encourage people to buy support. The 360 is only around 300 dollars now, they would probably be able to sell this system for 100-1500 dollars U.S. Everyone thinks it's impossible, it is. At least for them by themselves. This would have to be a join venture by all the best game companies and probably the government as well. However, if they do make such an alliance, a system like this could be available within 10-20 years of the starting date. And, with technology getting faster and faster, as new computers come out and new technology appears, the system will take shorter and shorter amounts of time to complete. Now, if our technology stays the same, it will take around 10-15 years. However, if it does continue excel at the current pace, the project may only take 5-10 years. Whice, in my opinion is worth waiting for something like this. Plus, if Dell, Toshiba, IBM, Alienware, and other manufacturers join the effort, it will take a shorter time. It's possible if everyone sees the importance of a system like this. Also, there would be a story; however, there wouldn't be quests per say. If someone wanted to do something, they could enlist and take basic training, then head off on assignment. They could develop or pursue better technology. You see, there would be a storyline but it would be indirect, much like real life. And there would be an abundance of other human players. There would be a player based economy until the point the the AI would be smart enough to do it as well. At that point, every character would be involved actively and intelligently, AI or human. There wouldn't be quests, markers, objectives, or anything else. There would be no automatic notebook or journal. It would be an alternate world, not an mmorpg. Do you understand? Also, do you think that it would be so addicting that they could be able to afford a month long free trial and a monthly fee of 40-60 dollars? |
Gone Gonzo Posts: 3626 Joined: 25 Jan 2008 |
My idea didn't need any AI at all. I just want to land the Super Star Destroyer (Return of the Jedi) on a group of hippie protesters, and watch them all splut. As to Terrabytes, Hitachi's TB drive just dropped to $240. At technology's rate of progression, and the speed at which new parts drop in price, I'd say by this time next year, we'll see our first 40TB drive selling at around $275 or so. Which rocks too, because I have four free drive bays... What comes after Terrabyte? |
BANNED Posts: 133 Joined: 9 Oct 2007 | Yea. Technology is getting more affordable and faster, all around better. It is already possible to do, and it will continue to get easier. I think they should start the project this year. It might be done by 2012 or 2013. Who knows, maybe sooner.
lol, see it through. lol. it won't ever end. it would be like life. Not an mmorpg, but life. if u see it through, then u don't see it through. you can't ever see it through unless you get killed or something. lol |
Anonymous Source Posts: 8 Joined: 28 Jan 2008 | I think you would be asking WAY too many companies to give up WAY too much time and money for a project that may not have an audience the size necessary to turn a profit. (Also, remember that the name of the game is short-term profit) It would probably take 80-100% of all the gamers in the world to make that game turn a profit and I don't think that's going to happen. I don't want to play the game because I'm not looking for a game that in depth, especially since it sound pretty boring to me. I play games to escape reality, not to time travel forward. (Don't kid yourself, for most people the future will be just as boring as today only it will come in a higher resolution) As for technology, it will undoubtedly improve, but the coding has to improve with it. |
BANNED Posts: 133 Joined: 9 Oct 2007 | Technology will become cheaper and cheaper until they will get to the point where they can do this and make a profit. Or, they can just charge a ton of money. Like 1500 to buy the system and 30 dollars a month to keep the membership. It will get to be so addicting that people won't want to stop. They'll get that 30 dollars, trust me. They might even make it more expensive. With a game like that, they'll be able to do it since it will be so revolutionary and so addicting. I think they can pull it off easily. |
Pulitzer Laureate Posts: 740 Joined: 31 Jan 2008 | A game needs goals and tasks for it to be a game. Even the biggest freeroam, non liner games have goals and tasks. Without them it becomes a simulation, this sounds like a simulation to me. Infact it sounds exacly like SecondLife.. Go play that I allways used to think how good a game would be where you could "Do anything." I was about 9 at the time. Once I grewup I thorght how boring it would be so everyone would find some way to go around shooting things/people so why not skip the boring life crap and make a shooting game. I really do think this is a bad idea.. sorry bud |
BANNED Posts: 133 Joined: 9 Oct 2007 | dude, do u get it?? you can choose to be a violent merc, soldier, police officer, security officer, guard, spy, assassin, or you just live the simple life. It's not like there wouldn't be any violence, it just wouldn't be mandatory. the ability to choose between an action game, a shooter, or a simulation |
Pulitzer Laureate Posts: 740 Joined: 31 Jan 2008 | Games that try to do everything at once allways fall short.. Why not save time, money and coding and just make one game where you go around shooting people in a big super city. Who plays videogames to go sight seeing anyway? |
BANNED Posts: 133 Joined: 9 Oct 2007 | No one does. They don't exist yet. Except maybe Assassin's Creed. But even that isn't big enough. No one plays games to go sight seeing because no sight seeing games exist yet. Nothing compared to what I described. It would be like walking around. Actually living in a futuristic multilevel megacity utopia. Realistic graphics, sounds, physics, AI, interface, and everything else. |
Gone Gonzo Posts: 1966 Joined: 1 Feb 2008 |
Microsoft can't even effectively team up with Microsoft, much less everyone else. No, really. I'm totally not exaggerating here. |
Gone Gonzo Posts: 1966 Joined: 1 Feb 2008 | I don't know that we really need a world that big, just bigger than what we have available in games right now. I mean, I live in a city of 2 million people, as compact and well-designed a city as a game designer could wish for, and I go into, what? maybe 4-5 neighborhoods on a regular basis. Other neighborhoods are just places I have to drive through, or locations for errands I don't particularly want to do. Sure, it would be nice to have the options to visit different neighborhoods, but quite frankly, I think that's what expansions and/or franchises are for. I don't want to have to deal with ALL of Coruscant. My real life commute is bad enough. I don't want to be stuck doing it in a game too. Sure, most game locations are too small once you get to know them, but it's amazing how long it seems to take to get across them when you are trying to wrap up some freakin' side quest and have to run back and forth over them a kabillion times. |
BANNED Posts: 133 Joined: 9 Oct 2007 | True, but maybe with the lure of a government contract and the pressure from every other game company... Or, just leave out Microsoft and find another big investor. Also, maybe you're right. But Coruscant is one big ass city. Nothing more, nothing less. And essentially, there are only four different neighborhoods or sections: Low class, entertainment, middle class, high class. Plus, with all those extremely fast trains and hovercars, shuttles, and what not. You can get to any neighborhood you want anywhere you want, in just a few minutes. Plus, with autopilot, you could take a nap or rest while you drive/fly. And you won't ever get such a long journey that you'll need to sleep, especially on Coruscant. The transit isn't the problem. With all the technology of Star Wars, all the high speed travel, starfighters, hovercars, speeders, etc... You'll never be driving/flying longer than an hour. In which time, you can set your destination and let the autopilot drive while you sleep or watch a movie or listen to some music. Maybe even take off your headset and get something to eat. In a game like this, all those times of transit can be used to wash-up, rest, and eat in real life. Feed your cat, talk on the phone, etc...And it wouldn't lag because you're not seeing everything at once. Only what you can see through your own eyes. And let's face it, looking out over Coruscant from your personal apartment in the Republica 500 (if you may be lucky enough to afford it or be granted it) would be an unbelievable site that probably wouldn't ever get old. |
Gone Gonzo Posts: 4235 Joined: 2 Dec 2007 | Wow. This thread made me chuckle. You pretty much described the Matrix, aside from the robot masters and the free your mind thing. It would be cool though, in like another 20 years time. |
Paperboy Posts: 25 Joined: 18 Jan 2008 | There already is a game like that, in fact it's freely available and has a far better interface and graphics than the one you described could ever have. It's called "outside" and if all you want to do is look around and explore it's far better than any game could be. Give it up, your idea would take far too many resources and would suck. It's incredibly common to mistake scale for quality on a conceptual level but it's something you should quickly realise the flaws in. |
BANNED Posts: 133 Joined: 9 Oct 2007 | dude, would you rather live outside on earth or on Coruscant? |
Pulitzer Laureate Posts: 740 Joined: 31 Jan 2008 |
Yes! |
Paperboy Posts: 43 Joined: 22 Jan 2008 |
You seem to be percieving humans as complete and utter batshit stupid. Remember what happened to the last people who said people will just buy something? Yes, PS3 has not been doing so well. |
BANNED Posts: 133 Joined: 9 Oct 2007 | The ps3 was a failure because it was overpriced and overdone. The expectations were too high, and there weren't enough games. This would be a system designed for 1 game and 1 game only. You can't compare this to the ps3. u just can't |
Gone Gonzo Posts: 3626 Joined: 25 Jan 2008 |
Lolz. |
Gone Gonzo Posts: 1829 Joined: 14 Nov 2007 |
Modify your character with haircuts, tatoos, and more!! |
BANNED Posts: 11 Joined: 29 Feb 2008 | It would have to be GTA x10 and with x10 gameplay mechanics with things like lightsabers. |
Gone Gonzo Posts: 1966 Joined: 1 Feb 2008 |
Less than three! |
Gone Gonzo Posts: 1966 Joined: 1 Feb 2008 | There are more female NPCs in "Outside" than on Coruscant. Something like 51%, and it looks like they actually have a separate AI for them. They do tend to wear actual clothes, though. |
Press Junketeer Posts: 498 Joined: 20 Nov 2007 |
damn your right, women irl have self respect. well sort of, depending on the woman. |
Infamous Scribbler | |
I like games set in realistic backdrops with realistic graphics and physics, but with sci-fi characters or set in the future. I would like a free exploration game set on Earth 50-100 years from now. Once we've changed to economic fuel sources and transportation. Massive sky scrapers 2-3 kilometers high, flying cars, multilevel cities, floating city blocks, moving buildings, something like George Lucas' version of earth. Something like Coruscant. That would be cool. I know you might get lost from time to time, but just like any other newcomer, you would find your way. I would enjoy a free exploration third person shooter (only if the player wishes, not absolutely necessary or mandatory) with stunning cutting edge graphics, and thousands of civilians. A game where you're no more than a simple civilian trying to make his way in the world (or galaxy). However, I'm not sure if even the new nexgen consoles like the XBOX360 or the PS3 would be able to handle a planet as dense and populated as coruscant without forgetting the details. I'm just wondering, who would enjoy a game like this? The ability to freely explore a Coruscant like Earth or Coruscant. No restrictions in gameplay (of course you'd have to deal the the proper authorities if u commit murder or "manslaughter") or character and profession choice. Seriously, who would or wouldn't want to play a game like that?
They currently have Star Wars Galaxies; however, the cities are minuscule. The Mos Eisley and Mos Espa in the game are about 1/20 the size of Beverly hills. Actually, they're probably a lot smaller but this is just speculation. What I would enjoy would be something with graphic detail twice as good as Assassin's Creed and as large as Coruscant, literally to scale. Now of course, you won't be able to access every room and building such as private residences or companies; however, if you buy that apartment or start working for that company, you would get full access to their facilities. Just as in real life. It would be time consuming, but isn't that the goal in a game? I think that a game like that would put games such as World of Warcraft and Star Wars Galaxies, Pirates of the Burning Seam EVE, and most other games either out of business or with just a few middle aged housewives left as customers. Something like this would be a lifestyle and of course protested. Many scientists are working on technology that can read electrical signals sent from the brain and interpret them into movement in a virtual program. An advanced headset that lets someone control a virtual self. I'm not sure what the body will do if the brain is controlling another non-existent body, maybe in a kind of free moving sphere allowing someone to go wherever they want in the virtual world while staying in place in reality. What I do know is that they run minor tests on the program in such a sphere with such a headset and it proved to be succesful. They were able to control a primitive robotic arm by just thinking it. Technology like this probably won't be developed (affordably on the consumer market) for another 20 years or so; however, once it does, do you think it will catch on? Will it sell? And would you buy it? Almost like an alternate reality instead of a game. With extremely intelligent AI and millions of human players, it would truly be an alternate reality. Would you buy it and why?